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Luis_ST

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Everything posted by Luis_ST

  1. post new debug.log
  2. Sodium is a badly coded client side Mod, remove it from the server i would also recommend to not use magic performance Mods like Sodium
  3. please post debug.log from the logs folder
  4. Problem with Additional Additions. Make sure you are using the latest version. If the Mod is already up to date, report this bug to the Mod author. Please do not remove the formatting of the log, since it'S really hard to read
  5. Forge has had breaking changes recently, mods need to update for them. Check if there are updated versions of your mods or downgrade Forge.
  6. please post debug.log from the logs folder
  7. Forge has had breaking changes recently, mods need to update for them. Check if there are updated versions of your mods or downgrade Forge.
  8. Seems to be Oculus is a badly coded client side mod, just remove it from the server
  9. Why did you need the Tag values in Data generation, what exactly did you try to achieve?
  10. i guess you updating your Mod to 1.19 in this case use the factory methods in Component
  11. please post debug.log from the logs folder
  12. Forge has had breaking changes recently, mods need to update for them. Check if there are updated versions of your mods or downgrade Forge.
  13. Forge has had breaking changes recently, mods need to update for them. Check if there are updated versions of your mods or downgrade Forge.
  14. the server must be start with the .bat/.sh file
  15. Minecraft 1.18 requires java 17 And are you sure it is the full debug.log from the logs folder, since the log does not contains any error which cause the game to crash.
  16. the log you post starts a forge server, how did you start the server? please post debug.log from the logs folder
  17. Still does not work if you have issues with Pastbin you can use https://gist.github.com/
  18. please post debug.log from the logs folder
  19. there is always a debug.log if you using CurseForge you need to enable the debug.log in the settings
  20. please post debug.log from the logs folder

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