Jump to content

uSkizzik

Members
  • Posts

    222
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by uSkizzik

  1. 30-40 FPS isn't really that bad, I don't see your issue...
  2. 1.12 is no longer supported in this forum. Please update to a modern version of Minecraft to receive support.
  3. 1.14 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  4. 1.12 is no longer supported in this forum. Please update to a modern version of Minecraft to receive support.
  5. 1.12 is no longer supported in this forum. Please update to a modern version of Minecraft to receive support.
  6. If you're using IntelliJ, under External Libraries and then under Gradle: net.minecrafforge:forge:1.17.1-<Forge Versin>_mapped_<Mappings>
  7. Override the hurt method, check if the source that's passed isn't DamageSource.OUT_OF_WORLD (this is in order to allow your entity to be killed via commands or the void) and then return false. If the check is false then just return call to the hurt method in the super class.
  8. 1.16.5 and before support Java 8 - Java 15 but Mojang ships MC with 8, so I recommend using that.
  9. ReplayMod is a fabric-only mod, why do they even have it...
  10. You can save the color of your entity in it's class (make sure it's saved to the NBT and is synced) and after that use the instance that's passed to the method for the texture in your model to check for the color and pass a different texture depending on that. You can have an enum with all your colors and then save the ordinal of the color to the NBT.
  11. Look at how the glass block is registered, there might be a property for that. You'll also most likely need to subscribe to FMLClientSetupEvent and then use ItemBlockRenderTypes#setRenderLayer. You'll need to pass it your block and the render type.
  12. Did you try with vanilla color codes? For example, putting &4 in front of the "Red" will make the string red. You can also try using § instead of &.
  13. Could've just said that. It's setScreen now. For future cases, just join the Forge Discord server, go to bot-commands and do !mcp -c moj <Your Class>
  14. Are you using official mappings or MCP (snapshot) mappings?
  15. As you pointed out yourself, it's Minecraft#displayGuiScreen.
  16. 1.12 is no longer supported on this forum. Please update to a newer version of Minecraft to receive supports.
  17. Most people don't do custom dimensions manually anymore. That's ever since Mojank introduced JSON-driven dimensions on which you can find documentation here. If you want more diversity you can do your own generators. Please keep in mind that I haven't messed with the new dimensions yet so if you need more help you'll need to wait for someone else to help.
  18. A similar bug was fixed back in .90 but another one seems to have appeared. There's a PR working on a fix. For the time being, I recommend downgrading to .84.
  19. Use the proper naming convention. Also, learn Java.
  20. Use the OF website to check if it's compatible with your Forge version. It's a compatibility issue that OF needs to fix, nothing to do with Forge.
  21. I think you need your modid to be all lowercase
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.