Everything posted by OvermindDL1
-
hooks for renderName
How and where do i do that at? Is is standard in the open source programming community, on Minecraft Forge's GitHub page.
-
Cannot set up Forge?
The scripts do that all automatically and properly. Just extract MCP. Setup minecraft pre-setup with modloader into MCP, do not run any script yet. Put the forge directory into mcp Run the script in the forge directory to install and setup into MCP, all automatic then.
-
clientside smp problems
Ask whoever made your launcher? Without the stacktrace and log then it is exceedingly difficult to help you.
-
ItemFood Picture override help
i am sorry if i am i irritates you but.. how do i do a subbclass that work. I have tried manny times but i always get errors. Oh not irritating at all, I just described what you need to do is all. If you do not know how to subclass though then might I recommend you learning Java first? Google knows of *quite* a few tutorials.
-
Loading from mod directory
Elaborate? Because it is not Forge that does that but rather is ModLoader.
-
Popularity
Yep, and mods that happened to get here fast and are on the front page will be moved to the Various Mods section soon if their traffic does not meet.
-
[Help]client side updating of Entity
I think they do from what i've read out of the code and on forums. If they are that means i'm doing something wrong. Either something is overriding the data or server side is not spawning the guard right. Think you can show me how you do it in your code? then i can compare and find my mistake. I just copied how EntityWolf did it was all actually.
-
error when joining world
Your 4096fix is out of date. EDIT: Bah, Ninja'd...
-
Class 49 (aka Java 5) support?
Or just compile and use a recent OpenJDK on the PowerPC, it runs well enough.
-
[Help]client side updating of Entity
I thought they were linked and were synchronized automatically, have been for me anyway.
-
ItemFood Picture override help
I just have my own ItemFoodITexture class that just subclasses ItemFood but implements the ITextureProvider interface.
-
Popularity
Mostly Lex's discretion, but likely if the board of it in the Various Mods area gets busy enough that it is accounting for a reasonable amount of the site traffic then it will be moved to the front. Reasonable amount being completely arbitrary as something even like 1% might be too high considering the traffic the Forge area gets. But basically, if it has, oh, lets just say about 20+ posts a day it would, and probably a good bit less too. If your board starts getting a lot of traffic then just ask us to look and consider it.
-
Shift-Clicking and Item Questions
For note, this is not 'Shift' click, but rather 'Sneak' click (which is usually shift, and is what IC2 and RP2 and BC3 and so forth do to suppress the GUI) they just check if the player isSneaking first, if so then they return from the callback without launching the GUI.
-
Problem with my mountable entity
Kind of looks like a debug render. Does MC 'require' an entity renderer associated with an entity?
-
[Solved] Metadata Tile Entities?
For note, Forge can open a GUI from anywhere and from any action, you do not need BlockContainer.
-
Bit of a problem with particle effects
A great thing would be to say 'how' you did it for others, or perhaps a nice tutorial on the wiki?
-
[Solved] Metadata Tile Entities?
I see no getTileEntity() function in block. Are you subclassing from BlockContainer? If so then do not subclass from BlockContainer.
-
Infinite Terrain Indicies Not Working
Sounds like it is being redefined later. Cannot help without seeing source code.
-
Controlling block orientation
A 'lot' in this context means there there are more examples in the vanilla codebase then is actually needed to demonstrate what to do.
-
Problem with making a configuration file!
Exactly, never initialize statically, always initialize in the loaded callback.
-
Download for Forge Version 3.1.2.96
Working for me too, but you should not use that one, use the recommended version.
-
[Solved] Metadata Tile Entities?
The function where you return your tileentity instance (getTileEntity or something like that?) has a metadata version.
-
Hardest Part
I hate releasing unfinished/imperfect things...
-
[Solved] Rendering Entites
For anyone that is curious, you make a custom Renderer and bind a new instance of it to your Entity class type.
-
Did a search, Went to Wiki No Luck..
Also the server install link is: http://minecraftforge.net/wiki/Installation/Server
IPS spam blocked by CleanTalk.