Skip to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

warjort

Members
  • Joined

  • Last visited

Everything posted by warjort

  1. "stb" suggests there is a problem with an image, font or sound file. The last line in the log before that is which points to it being a broken sound file. Besides that, the error doesn't give any information about which mod is causing it. Maybe you have a mod that does something special with sounds? Otherwise you will have to experiment with removing mods to find it.
  2. That is the same log as you posted before. And post the logs/debug.log instead of launcher log.
  3. https://forums.minecraftforge.net/topic/123416-exit-code-1/#comment-536369
  4. This event lets you trap when an entity teleports: https://github.com/MinecraftForge/MinecraftForge/blob/1.19.x/src/main/java/net/minecraftforge/event/entity/EntityTeleportEvent.java What you do with it is up to you. We don't write or design your mod for you. There is however a limit of of 3.9 blocks per tick when the server tries to send entity motion changes to the client. See ClientBoundSetEntityMotionPacket. You might be able to go faster with custom network packets, but what issues that would cause with the game I don't know?
  5. On that other thread: https://forums.minecraftforge.net/topic/123416-exit-code-1/?do=findComment&comment=536363 You can confirm it for yourself by searching the launcher_log.txt for "problematic frame". When you have confirmed it, this is an issue with AMD graphics driver. If (re)installing the latest version of the driver doesn't work for you, try a previous version of the driver until you find one that works. Ultimately you need to ask AMD or customer support for whoever sells your computer to get help with your graphics card (driver) configuration.
  6. I have underlined the mods that are likely causing this problem. The error does not specifically say which one. Check you have the latest versions then contact the mod authors if you can't figure it out which one is causing the issue.
  7. You posted this question less than 2 hours after I previously told you to use search. What do you expect me to say? I will say nothing in future, you can write your mod with 1 less person to answer your questions.
  8. Can you please stop posting these lazy questions and do your own research. When you have an implementation that is not working as you expect after you tried to debug it, that is when you should ask in these forums. You need to show the complete, reproducable implementation (preferably on github) to get help. I typed "bow damage" into the modder support forum search bar and got these 2 recent links on the first page (there will be others) https://forums.minecraftforge.net/topic/119707-1192-how-to-add-damage-my-custom-bow/#comment-524719 https://forums.minecraftforge.net/topic/118959-1192-set-ranged-attack-damage-of-bows-and-crossbows/#comment-522290 But you wouldn't need to search the forum if you just looked at the vanilla source code to see how it works. TLDR; The getDamage() for a BowItem is the durabllity, it is not the damage inflicted on the enemy (which comes from the properties of the projectile).
  9. https://forums.minecraftforge.net/topic/123416-exit-code-1/#comment-536369
  10. immersive portals, contact the mod author
  11. https://docs.minecraftforge.net/en/latest/legacy/porting/
  12. The error you posted above is for oculus in 1.18.2 Check you have the latest version then contact the mod author. The log is for minecraft 1.16.3 dated October 2020 ?
  13. warjort replied to Fennx1000's topic in Modder Support
    https://github.com/MinecraftForge/MinecraftForge/blob/1.19.x/src/main/java/net/minecraftforge/event/entity/ProjectileImpactEvent.java https://github.com/search?q=ProjectileImpactEvent+language%3AJava&type=code&l=Java It really isn't that difficult to type words into search engines or the search bar of this forum or your IDE.
  14. https://docs.minecraftforge.net/en/latest/gui/menus/
  15. Post a link to the launcher_log.txt And don't post logs in the forum, use a file sharing site.
  16. One other thing occurs to me. Do you have something else in your mods folder that is not actually a jar?
  17. https://forums.minecraftforge.net/topic/123416-exit-code-1/#comment-536369
  18. That error says you are trying to use a command something like java jar ... which isn't what I told you to type. If you don't have the JDK installed, you won't have the jar command. You can use something like unzip instead like I said above. If it really is not one of the mods, then it must be one of the jars in the libraries subfolder. But if that was true, you should have seen an error when you installed the server. Assuming it is a fresh install and not a reinstall over a folder with already broken downloads. Even then I would expect it to spot an issue with the hashes of any already installed jars? You would also get the error with no mods installed.
  19. The log does not contain any additional information as to why that entity is not registered. This apotheosis bug report maybe related? https://github.com/Shadows-of-Fire/Apotheosis/issues/869 Otherwise, you will need to contact the mod author.
  20. No that is the crash report again. Read my footer.
  21. You need to post the logs/debug.log to a file sharing site. Do not post logs in the forum. Otherwise the error says an apotheosis arrow entity is not registered properly. It does not say why, probably some other mod causing problems (hence the need for the logs/debug.log which you should always post).
  22. https://github.com/ValhelsiaTeam/Valhelsia-Structures/issues/147 i.e. valhelsia is not compatible with optifine, unless you can persuade optifine to fix it.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.