Everything posted by warjort
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Mods crash Forge
The visuality mod is trying to use a class that no longer exists in minecraft 1.19.3 Check you have the latest version then contact the mod author.
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I can't start my minecraft server
One of your mods has a broken mixin. The error does not say which one. The logs/debug.log might?
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How do I fix this
Use java 17, mixin does not support java 19
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My game keeps crashing, im using some mods, so if anyone can help me it'd be appreciated :)
Always post a link to the full debug.log. This suggests you have a mod for the wrong version of minecraft. You don't even say which version you are using.
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org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered
Issue with the tempad mod. Check you have the latest version then contact the mod author.
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All the mods 8 crash when loading back into server
This is a crash in your graphics driver. Check it is up-to-date then contact nvidia. Sometimes vendors introduce bugs into their drivers, so if you already have the latest version, you can try downgrading to the previous version of the driver.
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ERROR java.lang.NullPointerException: Cannot invoke "net.minecraft.resources.ResourceKey.m_135782_()" because "dimension" is nul
This isn't forge.
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1.19.2 forge 43.2.4 exit code 1 what's wrong with my game
Looks like an issue with the fabrication mod. Check you have the latest version then contact the mod author.
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(My own forge 1.18.2 server) When I run using .bat file, it says this. When I press any key as told, command prompt closes.
Please don't post logs in the forum. Use a file upload site. Also, did you actually look at the log before posting? This log already has a summary of errors at the bottom. e.g. This is a client side only mod trying to load classes on the server. You can remove it from the server. There are other similar errors if you read the log.
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Minecraft crashes upon opening forge 1.19.2. Code error 1
Sounds like a conflict between these mods then? Check you have the latest versions then contact the mod authors.
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[1.19.2] capture some blocks get the data, convert that data to nbt, then save the nbt as a textfile.nbt
This is why you shouldn't just copy code/paste and instead try to understand what you are doing. The code for this can be found in: net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager net.minecraft.nbt.NbtIo net.minecraft.nbt.NbtUtils You are already using some of these for reading the data. The writes are in the same place. BTW: What you are trying to do sounds similar to what the JigsawBlock does?
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[1.19.2] Creating a Boat?
https://forge.gemwire.uk/wiki/Events There are about 3,000 examples on github: https://github.com/search?l=Java&q=EntityRenderersEvent&type=Code
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Forge serever 1.18.2 with All the mods 7 To the Sky modpack crashes withouth opening the server
Replace where it says java in the run.bat with "C:\Program Files\Java\jdk-17\bin\java.exe" The quotes are important since your directory name includes spaces. This means this script will use your java 17 installation while everything else uses the java 19 from your environment settings.
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Making an Item with an inventory.
It's not something I have ever done myself. I've done it with BlockItems like Shulker boxes, but that's different because vanilla has special handling for BlockEntity data stored in BlockItems. I would suggest finding a mod that does something similar to what you want? e.g. https://github.com/P3pp3rF1y/SophisticatedBackpacks/blob/cab406e07d10563f6fa648c1882dfad0ddde8cfd/src/main/java/net/p3pp3rf1y/sophisticatedbackpacks/backpack/BackpackItem.java#L284 The most important methods will be: Item.use() -> opens the gui menu Item.initCapabilities() -> adds an ItemHandlerCapability to the item's ItemStacks, i.e. an inventory There is obviously more to it than this, but these are the basic entry points you can start from. Maybe you can find a simpler example than sophisticated backpacks? 🙂
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Modded server issue
I'm not seeing that mixin error in the log you posted. The last bit of mixin processing before you receive the disconnect from the server are these: So it could be any of those mods. Interspersed with this are some messages about unused uniforms These are probably unrelated, but a possibility is the problem is caused by some bad interaction between flywheel (create's rendering mod) and oculus/rubidium. Maybe you can try turning off flywheel's backend? https://forums.minecraftforge.net/topic/119518-exit-code-1073740940/#comment-524102 But at this point I am just guessing. Without seeing a log with the mixin debug messages and the real error at the same time, it's impossible to say what is really causing it.
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Error Code 1
There is no error in that log which suggests one of the mods is hard crashing during the mixin processing. You need to post the launcher_log.txt so we can see that error. This message suggests you have at least one mod that is for an older/wrong version of minecraft This is the wrong way to be build a modpack. Dumping random mods in your mod folder and expecting us to fix it for you is not why this forum exists. You should add mods individually or in small groups and test it works. That way when you get an error you know the problem is in one of the mods you just added. Otherwise eventually you are going to hit an error that it is not obvious from the log which mod is causing it and then we won't be tell you which of the many of the mods you have installed is causing it. So you will have to rebuild your modpack from scratch anyway to find it.
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(My own forge 1.18.2 server) When I run using .bat file, it says this. When I press any key as told, command prompt closes.
This is not forge. Mods aren't going to work unless you run the forge server.
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Modded server issue
Those debug messages shouldn't cause a problem. It just means the create mod claims it is compiled with java 16 when in fact mixin has spotted it was compiled for java 17 As my footer and the sticky post at the top of the support forums says, you need to enable the client's debug.log in curseforge's minecraft settings.
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Error Code 1
Issue with a betteranimalsplus mixin. Check you have the latest/correct version for your version of minecraft then contact the mod author.
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Modded server issue
This looks like the error now. But it doesn't give much information other than it's some internal error within mixin. The logs/debug.log for the client might show which mixin it was processing when the error occurs? Have you tried removing xaero's minimap to see if the problem goes away?
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Error Code 1
That log says you still have it installed. It also says you are trying to use the 1.19.4 version with 1.19.3?
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Error Code 1
Looks like the physicsmod?
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Error Code 1
You need to post the logs/debug.log so we can see all the information. Otherwise, if you don't recognise which mod is related to that mixin you will have to find it by experimenting with removing mods until the problem goes away. Backup your world(s) before removing mods.
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(My own forge 1.18.2 server) When I run using .bat file, it says this. When I press any key as told, command prompt closes.
Looks like you are trying to use a world that was created with byg nether and end dimensions, but now you don't have byg (oh the biomes you will go) installed?
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Modded server issue
Looks like you are trying to use the 1.19.4 version of xaeros minimap with 1.19.2?