IC2 has something called retrogen, which means it will be able to generate ores and trees after chunk generation, which may fix your issues. You just have to enable in in the configs.
You implemented various UID methods (
getUid
,
getRecipeCategoryUid
), which all return something different. You should make a static variable somewhere which you reference from ALL the UID methods for the pulverizer.
We are not going to download a random file from the internet. Either make a proper git repository, or post the related code in [nobbc]
[/nobbc] tags. Also, post the complete console log.