Everything posted by larsgerrits
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Introducing Mercurius! Stats and Analytics for Forge
It's sad to see so many people still using 1.7.10... But I like the idea! This is a good thing to see how many people use which MC version, and which Java version (seriously, 1 guy is already using Java 9...).
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[SOLVED]Getting started on addons?
You'd have to use the API for those mods. But Thermal Expansion isn't updated to 1.10.2 (yet), so does this suggest you are not on 1.10.2?
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Decompile minecraft INDEV?
No I do not. It probably has a very different name than the current MC versions. You'll have to look at the code to figure it out.
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TileEntities that are not in World - Can I do this better?
There are various ways you can pass a World object. For example, you can use setWorldObj on the TileEntity to set the world. You can get a World object from Minecraft#theWorld (GUI), or your own TileEntity 's worldObj. You can also pass in the World reference to Block#createTileEntity and TileEntity#hasCapability to reduce the chance on NPEs.
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Crafting Recipe for Spawnegg of own Entity
You shouldn't, as there's no reason not to. 1.11 will be out soon, which will make 1.8 not supported by Forge anymore. So update to 1.10.2 now, or 1.11 later.
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Decompile minecraft INDEV?
There is currently no mapping for INDEV afaik, so you either have to make your own, or deal with obfuscated names. P.S. Lex is not the creator of MCP, but the creator of Forge.
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Crop Outputting Null On Plant
This is one of the reasons one should use the new RegistryEvent s, to avoid problems like these.
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[1.10.2] Add color to ItemBlock (IItemColor)
if (event.getSide() == Side.CLIENT) { I'm checking if the side is the Client, so I don't have to worry 'bout that. Doesn't matter. Java still needs to load the class "in case the class gets called". It doesn't exist on the server side, so it crashes with a ClassNotFoundException . Putting that code in a proxy will solve that issue.
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Forge 1.10.2 lags world
Zip it up, put it in a Dropbox or something else where you can download it, and post the link.
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[1.8.9] Sitting On Custom Chair Issue.
Why the hell do you create a new TileEntity and a new Entity ? Get the existing ones from the world. Also:
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[1.7.10] Adding Extra Rotations to Custom Models
1.7.10 is no longer supported by Forge.
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[1.10.2] Do i need to copy the whole forge when creating new workspace?
You should have 1 workspace/module/folder per mod. If you want, in Eclipse you can import other projects into the same Eclipse window.
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Making a mob with attack patterns
Good for you. Now so you actually have a question or issue?
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[1.10.2] Do i need to copy the whole forge when creating new workspace?
Forge caches every version of Minecraft and Forge in your user folder. If you make a separate folder for your second mod with the same Forge version, it actually uses the same JAR file with the Minecraft and Forge source.
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[1.7.10] Transparency Block
1.7.10 is no longer supported by Forge.
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Orespawn crash
1.7.10 is no longer supported by Forge.
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Minecraft Forge crash on 1.10 when it reload resources
Try disabling the splash screen as described in the EAQ.
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[SOLVED] Create full block that damages like cactus
You need to have the collision box smaller (0,0,0,1,1,1), or else the player or any other Entity won't be able to collide with it.
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MC1.10+ replacing textures
It is because of this: You actually have called the folder minecraft.textures.gui . This is 1 folder and not 3 folders underneath each other. If you make the folders separately, like your other folders, it will work fine from Eclipse.
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Help with Compiling a mod
On the bottom-right of the page you can click the Notify button to notify you by email when there's a message in this thread.
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[1.10.2] Forge with Mods crash with any mod.
You have to remove the JAVA_OPTIONS environment variable.
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[1.10.2] Forge with Mods crash with any mod.
You shouldn't have the JAVA_OPTIONS set... But you have, so it overrides the 8GB RAM you wanted with the 512MB from JAVA_OPTIONS
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MC 1.10+ Custom cake crashes game when placed
You can look at GameData to look at the various registries added by Forge.
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MC 1.10+ small error in dev environment
If you want to follow development on FML, he has streamed a little bit on his Twitch profile, and he said he is going to try to stream every Sunday.
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MC 1.10+ small error in dev environment
This is not true. Forge supports Java 6 and later. For now, Forge does support Java 6. However, cpw is reworking FML and he is going to use a lot of Java 8 features, which will make Java 8 a requirement in the new FML, which he hopes is going to be in MC 1.11 or 1.12.
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