Everything posted by ObsequiousNewt
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Transfering old mods to eclipse
Can I see the mod directory layout?
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isValidArmor() explanation needed
Try isValidArmor(ItemStack, int, Entity).
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Add a texture to a block
We need a modder support EAQ as well. It should include that image as well as an answer to all of the entity questions.
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Minecraft Crashing, but I don't know why. (failed to start game)
Out of curiosity, did you set your environment up according to Pahimar's tutorial? Because I've known that to fail, often in interesting ways.
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Exploding block without entities
I would probably be using x, y, and z instead of par2, par4, and par6... just sayin'.
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When Minecraft was starting up, told me a fatal error occured
I rather think that's not the entire log.
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[SOLVED*] Entity glitch
Bump! Is there at least an example of an entity I could use?
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Texturing mobs and armour
Why is your armor texture not "/mods/EverythingAndMore/textures/mob/Dragoone.png"?
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Generating a structure
Save a list of locations. I don't know much about this, but I think it involves either world.mapStorage or world.perWorldStorage.
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Client-Server mismatch
TRIPLE POST! Sorry, I have problems which (I believe) have to do with packets myself.
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[Solved] How to generate something underwater?
(1) You need to put a check in there for whatever block you want to replace. (2) Make sure you have it as y+1 instead of y-1. (3) You'll probably want to change waterStill to waterMoving (or whatever moving water is.) Sorry about that.
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MCP server Decompile error
First of all, it's been three hours. Be patient. Second of all, what do you mean by "when he's busy with the server"?
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[UNSOLVED] Making the player move forward?
I *think* that the motion variables get redefined in onUpdate, so you might be better off creating your own variables or using moveEntity() or something.
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GUI variable to server side(tile).
...and you don't have a TE variable in your GUI? Because, if not, you should.
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How i generate flowers on surface
I suspect you don't want to reinstantiate your item class. What is the generate() code?
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Armor with custom model without editing vanilla files?
Do you mean to change the vanilla armor model or create your own?
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Proxy problems: ClassNotFoundException (Solved)
Yep, your client proxy is in the wrong place. Move the "client" folder into "steamboats".
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Help with Tile Entity Basics
Your TileEntity, *not* your TESR, should extend IInventory. I don't know about IMerchant.
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[SOLVED]: Player inventory bound to GUI wont allow items to move
I do have to thank you, though. I had decided to look through your code and compare it to ours, at which point I noticed that ours was dreadfully broken, so I fixed it.
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How would i go about intagrating buildcraft power system into my mod.
Ask Buildcraft, not us.
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cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: ground
See, now, I was told to do it a different method, which has always worked fine for me. Pahimar's tutorial looks outdated.
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Creating a new achievement like Gui
... because for some reason that wasn't the first thing I tried... I'm not just going to copy paste code if I don't understand how it works, that's just not good practice.
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Creating a new achievement like Gui
... because for some reason that wasn't the first thing I tried... I'm not just going to copy paste code if I don't understand how it works, that's just not good practice. Yeah, you're right; I don't do that either if I can avoid it, but that's my best suggestion. Sorry
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Mod doesnt load
You don't have an @Instance...
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cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: ground
... How did you set up your environment?
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