Everything posted by Animefan8888
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Best way to texture blocks
Post your log it should throw an error with information necessary to correct this.
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Best way to texture blocks
This is what is wrong. It should just be minecraft:acacia_log Correct, typically.
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[1.12.2] Random damage for sword every time it's crafted
No problem.?
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Permanently load entity client side
You have two options: save the data to the player aswell as the entity or sync the data from the server to the client on request for the gui.
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Forge 1.8.9 emulate a full mouse click
Anything below 1.9.8 is unsupported on this forum, please update to receive assistance.
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How to modify vanilla ore generation in 1.12.2?
You cannot use that for this event you will have too add it manually to MinecraftForge.ORE_GEN_BUS(or something like that)
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After converting the save, my 1.13.1 world crashes while loading.
Is that even out for 1.13? And this would essentially require this
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After converting the save, my 1.13.1 world crashes while loading.
As far as I am aware there is no current way to go from a 1.13 to a 1.12 world. No one has made an application to do so yet. You will probably need to rebuild the whole house in 1.12.2 using your 1.13 world as a template.
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Why is player name and player UUID changing every time I run my mod?
Because you are not specifying your account that you want to play as in the program arguments. There is a post on here about that and it was posted in just recently.
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Help with reducing lag on my singleplayer modded minecraft
No, the debug.log found in the logs folder, or the latest.log if you don't have a debug.log.
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How can I give the player extra heart ?
- How can I give the player extra heart ?
EntityLivingBase#getEntityAttribute(SharedMonsterAttribute...).applyModifer(new AttributeModifer)- How to check if a custom mob is attacking a player
I think that only affects players, but I am not sure. Seeing as how searching the whole repository I found nothing about SharedMonsterAttributes.ATTACK_SPEED in any AI or entity class that was not EntityPlayer.- [1.12.2] kicked when entering a server
I don't think that is how this works. I believe hamachi is just a way to get around port-forwarding. So you can't use the LAN feature within the Minecraft game, you have to run the server application.- How can I give the player extra heart ?
You will have to apply an AttributeModifer to the health attribute.- "Kill aura" cheat prevention
This is so if you are lagging and the entity you're trying to attack has moved away from you before you have noticed it.- how to pull info from a cfg file?
You can read this if you want to use the annotation system to create your config. Or in your FMLPreInitializationEvent method you can call FMLPreInitializaionEvent#getSuggestedConfigFile() which will give you a File with the suggested path(a cfg file in the config directory with your mods modid as the file name). Then you can create a new instance of Configuration with said File instance and then use the methods within that instance to construct your config file and load data into fields.- [1.12.2] dynamic item textures
You can store a static field in a class and initialize it in the registry event and then register them.- Efficiency Regarding Checking Two Objects
Quite a lot of objects in Minecraft are are singletons, objects where there is only one instance. IE there is only one IRON_INGOT. So instead of using Object#equals just use "==". And you shouldn't worry about comparison checks you can do millions potentially billions of them per second.- Directional blocks redirect uppon entering the world
*Sees no code*- [1.12] Add crafting recipes
Make a new thread instead of posting on one that is almost 4 months. Plus the topic of this thread changed from recipes to redstone a while ago.- [1.12.2] Help with modifying block drops
You must compare the states. Or the properties of the IBlockState.- Can't test my mod - "FML has found a non-mod file jiromod-1.0.jar in your mods directory"
Forge doesnt treat all jar files as mods. For a jar file to be a mod you have to have a class annotated with the @Mod annotation. So therefore no code. No mod.- [1.12.2] getMaterial and actual state
Ok, didn't know its call hierarchy, trying to help while I'm away from home.- Can't test my mod - "FML has found a non-mod file jiromod-1.0.jar in your mods directory"
That doesnt have any of your code in it. - How can I give the player extra heart ?
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