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  • ItsAMysteriousYT

ItsAMysteriousYT

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    April 15, 2015
  • Last visited

    July 4, 2020

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Everything posted by ItsAMysteriousYT

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  • Page 23 of 29  
  1. ItsAMysteriousYT

    [UNSOLVED]How to add a location where minecraft looks for assets(1.8)

    ItsAMysteriousYT posted a topic in Modder Support

    I want to add a possibility to my mod that it creates a new folder and in there it should put some images and files. How can i make that minecraft looks in the folder for resources when loading the resourcepacks?
    • August 2, 2015
    • 9 replies
  2. ItsAMysteriousYT

    [UNSOLVED]Why does this crash the game??? No propper errorcode, just closes 1.8

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    Here is the Crash:
    • July 21, 2015
    • 5 replies
  3. ItsAMysteriousYT

    [UNSOLVED]Why does this crash the game??? No propper errorcode, just closes 1.8

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    Now it is in the other class: public static final void register(EntityPlayer player) { player.registerExtendedProperties(EXT_PROP_NAME, new RLMPlayerProps()); } i think the player is not initialised
    • July 21, 2015
    • 5 replies
  4. ItsAMysteriousYT

    [UNSOLVED]Why does this crash the game??? No propper errorcode, just closes 1.8

    ItsAMysteriousYT posted a topic in Modder Support

    This method closes the game with a nullpointerexception - why? public void actionPerformed(GuiButton b) { switch (b.id) { case 0: RLMPlayerProps props = RLMPlayerProps.get(FMLClientHandler.instance().getClientPlayerEntity()); if(props!=null){ props.name=namefield.getText(); props.surname=surnamefield.getText(); mc.displayGuiScreen(new GuiGamestart()); }else { RLMPlayerProps.register(Minecraft.getMinecraft().thePlayer); return; } break; } confirmClicked(true, 0); }
    • July 21, 2015
    • 5 replies
  5. ItsAMysteriousYT

    [SOLVED]Open a Gui when player spawns in the World[1.8]?

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    Okay cool thank you
    • July 21, 2015
    • 8 replies
  6. ItsAMysteriousYT

    [SOLVED]Open a Gui when player spawns in the World[1.8]?

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    So how can i do that? I just did like that:
    • July 21, 2015
    • 8 replies
  7. ItsAMysteriousYT

    [SOLVED]Open a Gui when player spawns in the World[1.8]?

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    How can i get when a few ticks have past? Just make an int and let it go up every tick and see when it is at five or so?
    • July 21, 2015
    • 8 replies
  8. ItsAMysteriousYT

    [SOLVED]Open a Gui when player spawns in the World[1.8]?

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    Nope
    • July 21, 2015
    • 8 replies
  9. ItsAMysteriousYT

    [SOLVED]Open a Gui when player spawns in the World[1.8]?

    ItsAMysteriousYT posted a topic in Modder Support

    I want to Open a Gui Screen when the Player spawns in the world. But when i use the EntityJoinWorldEvent, it just pops up before the worlgeneration and immidiatly closes again. Even if i use onEntityConstructing it does the same. Any suggestions?
    • July 21, 2015
    • 8 replies
  10. ItsAMysteriousYT

    [UNSOLVED]Render text with automatic formating?[1.8]

    ItsAMysteriousYT posted a topic in Modder Support

    Is there a possibility to render a long string with automatic returns at a specific positon(propper word splitting etc)?
    • July 21, 2015
  11. ItsAMysteriousYT

    ExtendedEntityProperties not working properly[1.8]

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    I figured it out now. Somehow the GuiOverlay method had some calculations wrong.
    • July 21, 2015
    • 8 replies
  12. ItsAMysteriousYT

    ExtendedEntityProperties not working properly[1.8]

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    Okay, i have a packethandler now and i know how packets work. But still the IEEP won't work
    • July 21, 2015
    • 8 replies
  13. ItsAMysteriousYT

    ExtendedEntityProperties not working properly[1.8]

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    I don't know. SInce i never learned packet handling and how it basicly works. It seems like everyone knows it just me not. Can you help me plz?
    • July 19, 2015
    • 8 replies
  14. ItsAMysteriousYT

    [1.7.10]OBJModel as Armor

    ItsAMysteriousYT posted a topic in Modder Support

    How can i set an objmodel as model for an armour item?
    • July 18, 2015
  15. ItsAMysteriousYT

    ExtendedEntityProperties not working properly[1.8]

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    Here is the IExtendedProperties class: and here the method call (in a GuiScreen) in the drawScreen Method:
    • July 18, 2015
    • 8 replies
  16. ItsAMysteriousYT

    Acces the src directory from java code?

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    No need to be sorry
    • July 18, 2015
    • 17 replies
  17. ItsAMysteriousYT

    ExtendedEntityProperties not working properly[1.8]

    ItsAMysteriousYT posted a topic in Modder Support

    Im trying to bind some customprops to the player, but when i call the method that acts like public static final RLMPlayerProps get(EntityPlayer player){ return (RLMPlayerProps)player.getExtendedEntityProperties(EXT_PROPS_NAME); } and i get a field of it, it sometimes doesn't work. Any suggestions?
    • July 18, 2015
    • 8 replies
  18. ItsAMysteriousYT

    help on Gui Sliders

    ItsAMysteriousYT replied to UltraTechX's topic in Modder Support

    Uhm, you don't need to create a new GuiSlider class. This is unnessecary! Just make a new GuiSlider variable and define it as new GuiSlider(); add it to the buttonList and don't forget to update it and add it to the onMouseClicked method. This is all you need.
    • July 18, 2015
    • 5 replies
  19. ItsAMysteriousYT

    Include cables in blocks without replacing them(really complicated topic)

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    Then ill have to try it on my own thanks anyway
    • July 18, 2015
    • 3 replies
  20. ItsAMysteriousYT

    Change the way VanillaBlocks are rendered[1.8]

    ItsAMysteriousYT posted a topic in Modder Support

    Is there a possibility to change how vanilla blocks are rendered? For example glass_panes?
    • July 18, 2015
    • 1 reply
  21. ItsAMysteriousYT

    Include cables in blocks without replacing them(really complicated topic)

    ItsAMysteriousYT posted a topic in Modder Support

    Hey, im trying to make some powerlines that are no blocks, but can be aplied to every block in the world. so i have to make a new savepart in the worldfile for my powerline blocks. How can i make that and also. When the player holds a detectoritem in hand i want that the blocks with cables show up(are highlited/the cables a rendered through the blocks). Hopefully somebody can help me.
    • July 17, 2015
    • 3 replies
  22. ItsAMysteriousYT

    help on Gui Sliders

    ItsAMysteriousYT replied to UltraTechX's topic in Modder Support

    Just hover over the new GuiSlider and it will show up a box with the needed arguments. And if not do ctrl and click on GuiSlider. It will bring up the class and you can read it.
    • July 17, 2015
    • 5 replies
  23. ItsAMysteriousYT

    Acces the src directory from java code?

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    Wha i want is to automaticly generate JSon FIles
    • July 17, 2015
    • 17 replies
  24. ItsAMysteriousYT

    Acces the src directory from java code?

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    lol, thank you
    • July 16, 2015
    • 17 replies
  25. ItsAMysteriousYT

    Acces the src directory from java code?

    ItsAMysteriousYT replied to ItsAMysteriousYT's topic in Modder Support

    Okay wait how? You mean i should create a 'virtual' resourcepack or so?
    • July 16, 2015
    • 17 replies
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