I have several strange problems with my custom car entity.The player and other entities won't collide with it I did isCollidable returns true and all that stuff, but the player simply goes through it and another problem is, that when i drive the entity(its a car) and collide with a wall, the boundingbox keeps there AND with the entity, but when i dismount, i am there where i collided. Hope you can help me. Here is the Code: