Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Ugdhar

Moderators
  • Joined

  • Last visited

Everything posted by Ugdhar

  1. It tells you right at the top, you're missing a required mod. Make sure you read all installation instructions for the mods you download to ensure you have all required dependencies.
  2. Please post logs as described in the EAQ, it should tell us what's going on.
  3. It is completely unclear what you are even asking. I feel like you're trying to disguise asking for support for an old version just by throwing 1.15.2 in the title of your thread. Versions older than 1.14 are not supported on these forums, and as you've mentioned, thread will get locked with support requests for these old versions. Currently: Items are registered either using registry events (old way) or using DeferredRegister. The Javadocs and Cadiboo's example mod, or even searching these forums for "DeferredRegister" will find you examples. Recipes are added via json (except potion recipes, which is a whole other thing). There are a million examples of json recipes in the vanilla files, and the minecraft wiki has a good breakdown of the syntax and available elements. Please attempt what you are wishing to achieve, and if it does not work, post code (or a link to a github, which is better), logs, and exactly what you are trying to achieve from the end-user standpoint.
  4. 1.12 is no longer supported on these forums due to age. Please update to a modern version to receive support. See the LTS link at the top of every page for more information.
  5. 1.12 is no longer supported on these forums due to age. Please update to a modern version to receive support. See the LTS link at the top of every page for more information.
  6. You can't give up so easy. Look at what happens when you use bonemeal, and follow the progression of code. I did, and it lead me to notice it calls some methods from the IGrowable interface, which lead me to notice that when you bonemeal a block, the (IGrowable) block holds the code that is executed. That's as far as I got, I'll let you do the rest.
  7. Have you tried anything? Have you looked anywhere to see how vanilla stuff works? I'd start with BoneMealItem and work back from there.
  8. Search the forums for "runLater", and you will find examples/discussion how to use DeferredWorkQueue, but essentially yes.
  9. Use DeferredWorkQueue to add features to the biomes you want during the FMLCommonSetupEvent. Check out classes in the net.minecraft.world.gen.feature package and the DefaultBiomeFeatures class in net.minecraft.world.biome.
  10. This topic is old, please start your own thread with details of what you need help with, as well as what you have tried. Please also keep in mind that 1.12 is no longer supported on these forums due to age, see the LTS link at the top of ever page for more information on supported versions.
  11. Could you show that entire class please? Just trying to see how/where/which event bus it's registered on
  12. Show code please, pref a github link to a working project. :)
  13. Using 20200218-1.15.1 mappings, I have this i my FMLClientSetupEvent: RenderTypeLookup.setRenderLayer(MYBLOCK, RenderType.getCutout()); You may have to inspect the RenderType class to get the correct type, depending on your mappings.
  14. That's the version Minecraft/Forge has used for a while, I think the actual game uses that version as well.
  15. Does it work if you remove Optifine?
  16. 1.12 is no longer supported on these forums due to age. Please update to a modern version to receive support. See the LTS link at the top of every page for more information.
  17. Ugdhar replied to Hamster_Furtif's topic in Mods
    Looks neat, you should put a link to the curseforge/github/home page in there somewhere!
  18. Honestly I would go right for 1.15.2, although 1.14.4 would be an option as well. My reasoning for this is that these are the only versions that you will be able to receive support for on these forums if you need help. Anything lower, and you would be on your own if you have trouble.
  19. Please post logs in spoiler tags, or even better, on a github gist or something and link to it here. Also, don't format your text in your posts, making it black like that makes it near impossible to see in the dark theme.
  20. 1.8 is no longer supported on these forums due to age. Please update to a modern version to receive support. See the LTS link at the top of every page for more information.
  21. That is not a log, that is just the crash error message. Logs are in the logs folder of your game/installation folder.
  22. I couldn't tell you why, but I have to run the eclipse task twice to get it to let me view sources.
  23. Please post logs as described in the EAQ
  24. Use Java 8 with forge, I do not believe it is compatible with newer versions. The original post has nothing to do with a batch file, you should create your own thread with more information (i.e. contents of said batch file)

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.