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LexManos

Forge Code God
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Everything posted by LexManos

  1. Quit helping him unless he provides profiling data -.- Anything beyond that is speculation and useless to try and figure out.
  2. Thread locked, new rule we do not take any reports of 'lag' {which this is} without a proper profiling and log. I'm sick and tired of 'OMG ADDED BAJILLION MODS NOW FORGE MAKE LAGGERZ'.
  3. You heard wrong. You're sources are misinformed.
  4. None that is supported. It would be better for you to figure out why you are having issues connecting to parts of the rest of the internet.
  5. No, Forge will not be pooling BlockPos, it is more efficient for them to not be pooled as they are short term objects.
  6. Use a ISBRH and just tell the game that the block needs re-rendering.
  7. Optifine issue, update it. Or dont use it.
  8. IT doesnt appear to be anything on our side, something in your ISP is screwing the routing to our servers. Make sure you get a full route trace. There isn't much we can do on our end.
  9. 1) Forge isnt out for 1.8 2) Bungeecord issue, nothing to do with us.
  10. This is caused by you having a broken java install this is not a proper fix. If you have the issues you had just use the windows installer it was made for people like you who broke you java installs.
  11. The first log says that your install of Forge is corrupt and it can't find our patch files. To solve that delete your libraries folder and reinstall forge. The second is a bit more odd, it just complains of IO exceptions without any extra details.
  12. Looking at it, it looks like your are indeed tieing yourself up in the GC. Churning about 1GB of memory every 20 seconds. Your snapshots also dont include anything beyond just the overview so I can't tell you why, but this is more then JUST forge on that server, logistics pipes, IC2, OpenComputers, and god knows what else. So, by the look of it it probably isn't Forge doing anything.
  13. Yes, any form of getting the snapshots. To allow me to dissect it and try and figure out what is causing the issue. As for it locking up your server, cant say anything about that, from your own logs its only taking ~24% cpu. But again, can't really do whything with 'lag' or anything like that especially without real details.
  14. That is not the launcher you're running from the log. Post a new full log file. Also as I said when installing Forge, use the installer. It will install the libraires you're failing on.
  15. It would make sense that a lot of time is spent in ONE OF THE CORE FUNCTIONS OF JAVA! Nice charts tho, they mean nothing. Unless you're going to post actual profiling information and let those who know what theya re doing dissect it these posts are useless. Periodic CPU usage usually just means the GC is running, again basic java functionality.
  16. Thats what I thought, speak to the creator of Optifine. We do not officially support jar mods like him.
  17. We did modders bitched, so we removed it. Sorry blame the rest of the modders.
  18. One of the mods you have installed is not updated for 1.7.10, sadly you have way to many installed for me to bother checking which ones. You'll have to go through your list and make sure
  19. We need log files, however, it does not look like it's a forge issue itself. It looks like something is messing up the rendering layers. Try one mod at a time, and make sure you remove optifine.
  20. You need to use the actual installer. And that is not the mojang launcher, what launcher are you using?
  21. Has nothing to do with RAM, one of your coremods is fucking with the MC lifecycle.
  22. One of the coremods you are trying to run is broken, looks like chickenbones related.

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