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LexManos

Forge Code God
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Everything posted by LexManos

  1. First off we dont support that old of MC version. And that error is straight forward, you need bspkrsCore
  2. You're installed the wrong version of IC2 for the version of MC you're running.
  3. Where are you downloading the files from, We need EXACT links. And try clearning your internet cache. The files on our server are not corrupt.
  4. The log is in the console, run the jar manually to see it. Those files should exist on mojang's servers... If you can't download them manually, try grabbing them from your minecraft install folder.
  5. It depends on how you installed, if you use the installers we provided then it shouldn't be an issue. If you're doing it manually then you will need to install the 1.5 libraries manually. The EAQ Does have links for the 1.5 libs. Just put them in your 'libs' folder.
  6. The logs folder is in the base of your game directory, so if you havent changed it, .minecraft/logs
  7. We are working on it, however, it's going slow due to very low motivation/respect form the community -.- Howerver, you can keep an eye on things on Abrar's Git, where it's being developed. https://github.com/AbrarSyed/Srg2Source We need some testing and integration code written up. Once this is functional, we will have the MCP mappings snapshotted so that the end modder can pick what snapshot they want to mod against. It'll happen, eventually, Hopefully it'll be officially rolled out in the 1.7.4 update and the RB, but I need to get on fluids as well..
  8. It's a stickey thread in the support forum.
  9. I've determined the issue The Data type change here It will be fixed once I get a moment to talk to cpw.
  10. - All mods are network mods now - SubscribeEvent, it got moved to FML so it's not Forge specific anymore - Gone, there are events for this - Gone, there are events for this {I think} BTW this is all FML stuff.
  11. What are you trying to do? Exactly. Spell it out step by step.
  12. it doesnt mean anything, the libs folder isn't there unless you make it.
  13. https://github.com/MinecraftForge/MinecraftForge/commit/f8f1b4211bce0f10248d70e16e75e61c50c32a8b that *should* fix it.
  14. Same procidure on all gradles.
  15. ForgeGradle is independent of Forge version. So yes. We fix something in the Gradle plugin, it fixes it for ALL versions that use the gradle plugin. That way when shit like Mojang changing server happenes, we can fix it once and not have to deal with the old crap.
  16. Logs are now in the logs folder in 1.7. Also, this is a netty issue, try seeing if it's your firewall causing issues by temporarily killing your firewall.
  17. This seems to be fixed on the gradle end, anyone having issues should make sure to --refresh-dependencies
  18. We no dua, That the project config is located in the Project file. And each mod should be it's own Project. What you WANT is a workspace, with multiple projects. You're not duplicating Forge, you're just having multiple files that YOU call 'Forge' Nothing is duplicated, it's the project config. If you want a workspace wide config, you'll have to figure out how to do that in intellij. Thats nothing we have control over.
  19. --refresh-dependencies It was fixed a few hours ago.
  20. You need to run 1.6.4 manually at least once You Need To Run 1.6.4 manually at least once. RUN 1.6.4 MINECRAFT LIKE IT TELLS YOU
  21. Abrar fucked something up, use DevWorkspace for now not Decomp
  22. http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html Readup on this. The default structure is just fine for you, you just need to depend on another project instead of a normal library. {It's described int hat page} 'Forge code' is NEVER in your workspace anymore, it's a eternal dependancy, so any setup that tells you to link your folder elseware is just being annoying.

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