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LexManos

Forge Code God
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Everything posted by LexManos

  1. So you store your social security number in your world? That would be silly. Just post it.
  2. There are reasons why I asked for what I asked for -.- Its easier to debug locally then remotely.
  3. Interesting i'll poke people about it, however, you could just type it manually, all those are are buttons to add bbcode. Bold Italic Underline Strike and the like
  4. Caused by: joptsimple.MissingRequiredOptionException: Missing required option(s) ['accessToken'] You have not installed it correctly.. you have to specify the arguments it tells you to in your debug config.
  5. The default launch configs that are shipped have the work directory set to ./eclipse/ However, this is a basic debug config of whatever IDE you use, it's simple to setup.
  6. LexManos replied to dand0's topic in ForgeGradle
    Run with --debug and pastebin the log. Something is preventing you from being able to decompile Minecraft properly. Either way, you could just use the dev workspace and it'd be fine.
  7. Interesting, this shouldnt be an issue on our end. However, send me a copy of your world and a coord of what causes you to die.
  8. Don't use the python system. Move to 1.7 and the gradle system.
  9. We use the same exact code that Minecraft does to do all the networking. Avast seems to just be over zealious, you'd have to look into exactly how they determine what to block and what not to.
  10. You don't as it's not existant in 1.7 How about you just start posting all of your codee and exact steps to reproduce.
  11. Yes, that is the Game Directory option.
  12. ya you should specify your domain manually in there. One of the things is, you could of changed your mod id or something that causes it to not sync up anymore. Does this happen on FRESH worlds? Create a world, go to main menu, join same world.
  13. You've somehow registered your items/blocks wrong so that they no longer match up. Also as a pro tip, your domains should always be lowercase: How are you registering your items?
  14. Make sure the mods you are installing are for the version of minecraft you're running. The mod you're installing is NOT for 1.7.2 as ModLoder doesn't exist for 1.7.2 and we do not support it anymore.
  15. LexManos replied to JHG0's topic in Support & Bug Reports
    If you JUST press F3, it won't show the pie graph If you press shift AND F3 at the same time it will. We you must be doing something odd, as this isn't anything we're doing.
  16. mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (too-many-items-mod(aeb).zip) Unloaded->Constructed->Pre-initialized ONLY download mods form official sources, Typically wither here, or minecraft forms.
  17. .minecraft/mods/{mcversion} already exists. And if you don't want to use that, use the 'Game Directory' option in the profile config. We will NOT be adding any other complicated stuff. These two systems are all you will ever need.
  18. There are ALWAYS log files even on good runs. the developer console tab in your launcher. And the logs folder in the minecraft folder also.. you installed a 1.5.2 mod... on 1.6.4... how do you expect that to work?
  19. Log files please so we can see whats happeneing.
  20. Something is stopping netty from being able to create a loop back socket which is rewuired for the local server to work. what types of firewalls or antiviruses do you have installed?
  21. LexManos replied to JHG0's topic in Support & Bug Reports
    you have to hide the menu then renable it normally. should load fine,
  22. LexManos replied to JHG0's topic in Support & Bug Reports
    Please provide logs from both the client and the server to see if we can find what the issue is. Local direct connect works fine.
  23. LexManos replied to JHG0's topic in Support & Bug Reports
    We could add that possibly, it's not in right now. But It's partially there to get server authors to start branding in there state message.
  24. Thats the one causing the error...

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