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LexManos

Forge Code God
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Everything posted by LexManos

  1. We do not ship the aux class. And if you install things properly, archiving tools do not exctract everything from the target zip. So, you need to figure out how you wanna handle it, aux should never be extracted to your disc. If you STILL can't figure it out, just use MultiMC
  2. DO NOT extract all your classes, just drag the shit directly from one zip to the other. If that doesn't work, use MultiMC. Windows does not allow files with the name 'aux' so if you try to extract it, it'll fuck shit up.
  3. Forge is completely ML compatible unless you screw up the install or the modder is completely retarded. So i'm gunna assume you screed something up. Without logs we can't help you.
  4. bdm is TileEntitySpecialRenderer We are not moving the rendering code to the server -.- One or more of your mods is being stupid and isn't server compatible.
  5. Delete all mcp folder All Forge folder And JUST download forge And DO NOT download MCP Forge's install. It'll setup everything for you.
  6. No, Forge doesn't phone home, if a modder wants to do that they can. And many mods do.
  7. That sir is called devlopment.
  8. I am unable to reproduce anything like this, i'd need more information, specifically things like your computer specs, world seed, are you generating a new world or loading a old, etc..
  9. There can be a lot of things that can cause this, all of whch are user error: 1) Make sure you don't ahve any !'s in the path to the folder 2) You don't need to extract or move anything from the forge zip to the server jar, just run the forge zip with minecraft_server.jar in the same folder and it'll work. This issue is that java cant find all of forge's stuff, so.. you somehow installed it wrong.
  10. You could easily write a mod to do just that
  11. Yes, I know about that, it's... interesting, not useful as of yet. And like I said, this stuff would be done on the MCP end not ours.
  12. Untill jenkins fixes its shit, you can't
  13. That's because you're reading it wrong... chunkX and chunkZ are in chunk coordinates. getBiomeGenForCoords is in block coordinates. Try: int x = chunkX * 16; int z = chunkZ * 16; System.out.println("[" + x + "," + z+ "] " + world.getBiomeGenForCoords(x, z).biomeName + ": " + temperature);
  14. Delete all __MACOSX folders from the jar, mac is stupid and adds these in u.u
  15. The issue has to do with how your languages are setup on your computer, how or why it happens I do not know. I can use any unicode character I want in the path and things are fine, but for some people.. this.... Unable to reproduce it anywhere on my end I rely on you, a person getting the issue to see if you can track it down and find a solution. If you do please post it to the wiki
  16. You have to speak with MCP team about things related to enhancing MCP. Sadly without fixes to RetroGaurd you can't obfusicate partial things, so it would still need the entire MC/Forge source. Basically, it's a pain in the ass for the time being, so the current system work.
  17. Ya... forge isnt a mod like that.. you can't 'disable' it. This isn't gunna happen.
  18. It decompiles just fine, if it doesnt you're doig something COMPLEETLY wrong. Seriously how fucking hard, DO NOT install MCP AT ALL. Downlaod Forge Source Extract to its own folder, DO NOT HAVE MCP in the the parent folder. And run install.. Seriously, fi you touch the mcp zip you're doing it wrong.
  19. I disabled it because shit like this keeps bugging me. If you want changes, see the git hub -.-
  20. There is a user connected event for a reason. Send the client the flag to trigger the feature, works fine..
  21. Seems to be a NEI issue, possible one of your mods overwriting the class that NEI is trying to access.
  22. Use python 2.7 for one, and for 2, it seems that it doesnt like the encoding of one of your folders, place forge in a folder that doesn't have any special characters, just ascii.
  23. OFC it will only gen in the island... it doesnt replace AIR, it replace ENDSTONE, which is only in the island...
  24. Last I checked the AI did control it, it simply asked the entity which it should be. Which would be the same info you would get in this hook. As the hook would be placed in the AI

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