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LexManos

Forge Code God
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Everything posted by LexManos

  1. This typically happens when you have something in there that is for the wrong version of minecraft. Remove everything including your mods and coremods folder. And start fresh.
  2. Go talk to the guy who makes MagicLauncher not us.
  3. Looks to me like you have two NEIs installed.
  4. Delete the config/forge.cfg file
  5. If you've got corrupt worlds.. that cant be created from this issue... So you have something else going on. I'd go get your computer checked out.
  6. Delete your global config and let it regen it. Somewhere in there you have a line with { in it And not the format it expect "name" {
  7. Yes it works just fine -.- It even downloads those versions of MCP for you. And the logs will give you more information even if it thinks your mod isnt a valid mod, it will tell you. Unless you installed things wrong.
  8. Global config will not combine all the categories It just squashes all the files together. It shouldnt really ever be used.
  9. It would appear that somewhere in the global config you have a syntax error, AE: A line with { in it but no name.
  10. Humm my eyes must of missed that in the build log, however: Outputted net/minecraft/client/gui/achievement/GuiAchievements to reobf/minecraft as aux.class Seems you're right. So this a non-critical issue if users cant copy over aux as it's just the achievement pages. Achievements still work just you wont be able to see them in the normal page.
  11. Derped a little bit in the format of the AT so out scripts thought it was something else, fixed now.
  12. Make sure your jdk bin directory is added to your path properly, its trying to execute your eintire install directory explicity, it shouldn't
  13. Pastebin your mcp log file from the logs folder.. seems you're doing.. odd..
  14. We do not ship the aux class. And if you install things properly, archiving tools do not exctract everything from the target zip. So, you need to figure out how you wanna handle it, aux should never be extracted to your disc. If you STILL can't figure it out, just use MultiMC
  15. DO NOT extract all your classes, just drag the shit directly from one zip to the other. If that doesn't work, use MultiMC. Windows does not allow files with the name 'aux' so if you try to extract it, it'll fuck shit up.
  16. Forge is completely ML compatible unless you screw up the install or the modder is completely retarded. So i'm gunna assume you screed something up. Without logs we can't help you.
  17. bdm is TileEntitySpecialRenderer We are not moving the rendering code to the server -.- One or more of your mods is being stupid and isn't server compatible.
  18. Delete all mcp folder All Forge folder And JUST download forge And DO NOT download MCP Forge's install. It'll setup everything for you.
  19. No, Forge doesn't phone home, if a modder wants to do that they can. And many mods do.
  20. That sir is called devlopment.
  21. I am unable to reproduce anything like this, i'd need more information, specifically things like your computer specs, world seed, are you generating a new world or loading a old, etc..
  22. There can be a lot of things that can cause this, all of whch are user error: 1) Make sure you don't ahve any !'s in the path to the folder 2) You don't need to extract or move anything from the forge zip to the server jar, just run the forge zip with minecraft_server.jar in the same folder and it'll work. This issue is that java cant find all of forge's stuff, so.. you somehow installed it wrong.
  23. You could easily write a mod to do just that
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