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LexManos

Forge Code God
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Everything posted by LexManos

  1. Update to 1.10.2, 1.7.10 is NOT supported here.
  2. 1) Wrong Section 2) 1.7.10 3) Coremods? No, just no.. Update.
  3. BungeeCord has worked with Forge for years now. Either way, as stated, if they follow the Minecraft protocol it'll work fine, so it's on their end.
  4. What launcher are you using? Our installers work fine.
  5. No clue what Waterfall is, but as long as they follow the Minecraft protocol, Forge will connect to it.
  6. One more chance to follow instructions before I lock the thread. As stated, my signature tells you how to run a jar file with extra command line arguments. And your log file OF RUNNING THE INSTALLER not of running vanilla minecraft.
  7. Post Your Log FILE! How many times do I have to say this? And no, a command line argument is NOT your install directly -.- OBVIOUSLY That won't work. See my signature on how to run a jar file with command line arguments.
  8. The installer creates a log file for a reason. MOST LIKELY {as this is just a guess because you haven't provided the log file} is you've got something blocking your internet connection to our servers. Try disabling your firewall, or going to maven central and manually installing those files. You could also try running the installer with the command line argument: -Djava.net.preferIPv4Stack=true
  9. Users second account was banned permanently for ban evasion. And for being a horrible name. But, as to how to do that without a coremod, easily Entities, and sub-worlds. No coremod needed. WE DO NOT SUPPORT MODDERS MESSING WITH INTERNAL ASPECTS OF MC AND OTHER MODS USING A HACKY SYSTEM THAT BREAKS THINGS. Coremods are not a 'featue' of Forge. They are a byproduct of how modding has to work. They only exist because we literally can not remove them. IF you know what you are doing and know HOW to make one without breaking other people's mods, then fine as long as you've exhausted how to do it normally. But we WILL NOT support you, we will not HELP you. You are on your own. You think you are smart enough, special enough, that you know how to write SOMEONE ELSES code better then us/them. You should need no support. Forge is designed to be a community project where people submit ideas, and then we work together to flesh them out into something that everyone can use and be as flexible as possible. People who immediately jump to coremods are not helping the community grow. They are just sitting there hacking things together for their own use with no regard for how anyone else uses the system. They do not want to even try to work with anyone else because they know that their changes, their HACKS will not stand up to the simplest of scrutiny. They can not understand that they might POSSIBLY be doing things wrong, or inefficiently. So they just hack something together and don't care what issues they create for others. For these reasons, and for the betterment of the community. If you are so arrogant or scared that you fall into the group of people who make a coremod, We will not support you. End of story.
  10. Update to 1.10.2. 1.7.10 is no longer supported.
  11. User was banned for 4 days for making a coremod. And for obviously being one of the people who SHOULD NOT make a coremod.
  12. Users second account was perma banned for ban evasion. Coremods are a thing of the past, they only exist in modern minecraft because the community would literally explode if we even tried to remove it. {We've tried} And there is literally no way we CAN remove it because we have to use the mechanics so that Forge itself can work. Coremods for APIs/Abstraction Layers {Currently, Forge, Sponge, LiteLoader} is FINE. Coremods for every mod and it's dog is NOT. I dont care what your intentions were, but your statement was a threat. EVERY person who has ever said that, especially when dealing with things they want in Forge, has intended it as a "If you don't make this change I'll just hack it in with a coremod". There is literally no other reason to acknowledge that core modding is a option other then to threaten to use it if we don't comply with what you want. Either way, locking thread because this is not needed, The load event does exactly what you need.
  13. User was banned for 4 days for his thinly veiled threat to coremod shit if his suggestion isnt taken. Thinly veiled threats are still threats. This is not being tolerated anymore. On that, as Choonster stated, Load is only called once per instance. And you need to be more specific of what you mean by 'manipulated'
  14. Umm... No Mojang is using @Deprecated JUST FINE. You SHOULD NOT be calling this function. Overriding @Deprecated methods is fine because it is a in-work process so things may not always be the final form. However in this case ITS FREAKING OBVIOUS you should NEVER CALL this method directly. IBlockState, The replacement for directly calling Block methods HAS THIS FUNCTION. So, world.getBlockState(pos).getMaterial() DONE! Seriously this isnt complicated, please stop spreading stupidity on my forums about things you don't understand.
  15. Using the Forge Blockstate format you can specify a texture for each model based on metadata. There are plenty of tutorials on how to use it. However, as it sits update to 1.10.2+ if you want more help.
  16. User was banned for 4 days for demanding a change and then threatening to hack shit with a coremod if we did not comply. WE DO NOT NEGOTIATE WITH TERRORISTS DUMBASSES.
  17. This is not reproducible on our end. I get a few hundred FPS in Forge with no mods no problem. If its an every few seconds thing its USUALLY the GC being forced to run. Hit f3 and see what your ram is sitting at. Beyond that we can't really help debug things like this for you you're gunna have to use the debug screens and maybe a profiler {like JProfiler, or VisualVM which comes with the JDK} to track it down. As stated, we are not getting any other reports, and can't reproduce it here.
  18. 1) We dont support kcauldron or other massive hacks to internal Forge/MC, so 90% likely this ISNT Forge. 2) We do massive testing around these chunk and memory issues so 95% likely this ISNT Forge. 3) We do not provide support for <1.9.4, update and get with the times.
  19. Everything except Forge, it's exempt. So yes, everything run through Curse I see no part of. I used to have a deal worked out with Curse where I would be a consultant for their CurseForge system. But nothing ever came of it. So, again, they exist, and you can find them if you look for them. However this has to come from a business/greedy side {I know I hate it but I admit it} We will not actively support you circumventing it. We won't stop you, we simply won't HELP you.
  20. As stated, this already exists. We simply discourage people using it because it literally takes the monkey out of our hands and money is needed to make this site work and for me {and others} to be able to pay their rent. So it exists, but you won't get help from us to use it. If you want it as part of your 'Morning ritual' then loading up the main download page for whatever MC version you want would be good enough. As it'll have the latest version under 'Latest' promotion at the top.
  21. Looks like your world is corrupt, also update to 1.10.2 if you want anymore help.
  22. We cant troubleshoot your connection issues for you. As they are on your end. Our site is up and running just fine. you can try manually going to the page with index_1.8.html As for the weirdness in the selection thats because you're spamming your mouse around and/or safari is being weird. Either way you can manually go to any page you want by typing the url. Beyond that the official stance of Forge is we support people with the current version of minecraft. Update.
  23. Side note, you can't allocate more ram on the client from the server. Which is what it sounds like you think you're doing. Your friend needs to allocate his ram himself.

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