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[1.10.2][SOLVED] Teleport to the players spawn point


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public static void registerEnderium() {
	GameRegistry.registerBlock(BlockEnderium.instance, "enderium");
	ModelLoader.setCustomStateMapper(BlockEnderium.instance, new StateMapperBase() {

		protected ModelResourceLocation getModelResourceLocation(IBlockState state) {
			return new ModelResourceLocation("mm:enderium");


That is the registry code. I don't register a itemblock but maybe register fluid does?

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registers an


for you, unless you use an overload with a

Class<? extends ItemBlock>

argument and pass


. It's also deprecated, you should use


instead. This registers any


implementation (including


) and doesn't automatically register an


(you need to create and register this yourself).

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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Yes, my current code:

public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) {
	float x = worldIn.getSpawnPoint().getX();
	float y = worldIn.getSpawnPoint().getY();
	float z = worldIn.getSpawnPoint().getZ();
	if (!worldIn.isRemote) {
		if (entityIn instanceof EntityPlayerMP) {
			EntityPlayerMP player = (EntityPlayerMP) entityIn;
			BlockPos spawnPoint = player.getBedLocation(player.worldObj.provider.getDimension());
			if (spawnPoint != null) {
				player.connection.setPlayerLocation(spawnPoint.getX(), spawnPoint.getY(), spawnPoint.getZ(),
						player.cameraYaw, player.cameraPitch);
			} else {
				player.connection.setPlayerLocation(x, y, z, player.cameraYaw, player.cameraPitch);
		} else {
			entityIn.setPosition(x, y, z);
	entityIn.worldObj.playSound((EntityPlayer) null, x, y, z, SoundEvents.ENTITY_ENDERPEARL_THROW,
			SoundCategory.AMBIENT, 1, 1);
	worldIn.spawnParticle(EnumParticleTypes.PORTAL, x, y, z, 0, 7, 0, 0);
	worldIn.spawnParticle(EnumParticleTypes.PORTAL, x + 0.25f, y, z, 0, 7, 0, 0);
	worldIn.spawnParticle(EnumParticleTypes.PORTAL, x - 0.25f, y, z, 0, 7, 0, 0);
	worldIn.spawnParticle(EnumParticleTypes.PORTAL, x, y, z + 0.25f, 0, 7, 0, 0);
	worldIn.spawnParticle(EnumParticleTypes.PORTAL, x, y, z - 0.25f, 0, 7, 0, 0);

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Say...The timeInPortal counter that already exists in the Entity class....

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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