Posted March 11, 20187 yr I looked through the changes for 1.13 for the first time today, and I saw they are reworking the way items and blocks are implemented, along with other changes and additions like data packs and removal of metadata. Will this mean a lot for me as a forge modder? I can assume that things will break, but on what scale?
March 11, 20187 yr 21 minutes ago, That_Martin_Guy said: I can assume that things will break, but on what scale? hopefully not as much as 1.8 broke everything About Me Spoiler My Discord - Cadiboo#8887 My Website - Cadiboo.github.io My Mods - Cadiboo.github.io/projects My Tutorials - Cadiboo.github.io/tutorials Versions below 1.14.4 are no longer supported on this forum. Use the latest version to receive support. When asking support remember to include all relevant log files (logs are found in .minecraft/logs/), code if applicable and screenshots if possible. Only download mods from trusted sites like CurseForge (minecraft.curseforge.com). A list of bad sites can be found here, with more information available at stopmodreposts.org Edit your own signature at www.minecraftforge.net/forum/settings/signature/ (Make sure to check its compatibility with the Dark Theme)
March 11, 20187 yr Things are going to change. And people will complain about it. There isn't anything that can be done about it so threads like these are useless. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
March 13, 20187 yr Author On 3/12/2018 at 12:00 AM, LexManos said: Things are going to change. And people will complain about it. There isn't anything that can be done about it so threads like these are useless. I have no doubt in my mind that things will change. I also don't doubt that it is for a good reason they (or you as a forge dev) make the changes. I simply would like to know the scale of it, so I can know if minecraft gets a mountain of changes like in 1.8 or not.
March 14, 20187 yr On 3/11/2018 at 4:00 PM, LexManos said: Things are going to change. And people will complain about it. There isn't anything that can be done about it so threads like these are useless. Personally I'm interested in knowing what will change: what will newly be possible and what will no longer be possible. On 3/13/2018 at 9:24 AM, That_Martin_Guy said: I have no doubt in my mind that things will change. I also don't doubt that it is for a good reason they (or you as a forge dev) make the changes. I simply would like to know the scale of it, so I can know if minecraft gets a mountain of changes like in 1.8 or not. It's going to be a mountain. Deal with it. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
March 23, 20187 yr williewillus is maintaining a primer on the 1.13 changes here: https://gist.github.com/williewillus/353c872bcf1a6ace9921189f6100d09a It'll be significant work for modders but I'd say considerably easier than 1.7 -> 1.8 was.
June 8, 20187 yr Thanks for posting that Gist. Do we have any idea yet just what is changing with regard to world gen?
June 8, 20187 yr Hopefully not enough that I can't use all my favorite mods. I feel so naked without them in 1.13!I love the update to death but I miss my favorite mods. Edited June 8, 20187 yr by Thunderstudent
June 12, 20187 yr 1.13 is going to be such a big jump that it will take years for there to be good mods again. But boy, when all the mods do get updated, we're going to have some next-gen level stuff.
June 12, 20187 yr 1 hour ago, MinecartKid said: it will take years for there to be good mods again. It won't. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
June 16, 20187 yr On 6/12/2018 at 6:05 PM, larsgerrits said: It won't. Eh, the modding community is still bouncing back from the 1.8 debacle so I'm not so sure on that.
June 16, 20187 yr if someone made a mod that put 1.13 biomes and mobs into 1.12.2 That would be great. The best of both worlds. But that won't happen, 1.13 is just too different from 1.12.2, and while I'm having tons of fun with it I really miss my mods .
June 18, 20187 yr On 6/16/2018 at 6:58 PM, OrangeVillager61 said: Eh, the modding community is still bouncing back from the 1.8 debacle so I'm not so sure on that. That's mostly because of the combat changes, not because of the changes to the codebase. That was only in the beginning when people were bitching about the model system. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
June 26, 20187 yr Being a first time developer for MC, should I just wait for 1.13 to drop to continue programming my idea since there is going to be a fundamental change to how items are handled? I've got about 3 years of Java under my belt already so it isn't a familiarity with coding that has me worried, but familiarity with the libraries and how things work with forge.
June 29, 20187 yr Personally, I would wait especially since you are just starting. It also shouldn't be too long until it is released.
July 28, 20187 yr On 6/26/2018 at 2:20 PM, pr0racing said: Being a first time developer for MC, should I just wait for 1.13 to drop to continue programming my idea since there is going to be a fundamental change to how items are handled? I've got about 3 years of Java under my belt already so it isn't a familiarity with coding that has me worried, but familiarity with the libraries and how things work with forge. 100% wait. The fundamentals of the Minecraft codebase have changed quite a bit; as such, the Forge layer on top of it will need to change drastically. I'm almost certain that even those of us who have been using Forge for awhile will have to "re-learn" the 1.13 structure, as it were. So you may as well wait until then to start learning so you don't have to start all over Whatever Minecraft needs, it is most likely not yet another tool tier.
August 5, 20187 yr All things considered, 1.14 was rumored to be almost a total overhaul. Expect worse for that than this. The biggest problem will be worldgen/resoucegen prob for 1.12 >1.13.
August 5, 20187 yr Just now, KatherineFtw said: All things considered, 1.14 was rumored to be almost a total overhaul. Expect worse for that than this. The biggest problem will be worldgen/resoucegen prob for 1.12 >1.13. Did you hear that before or after 1.13 became the Aquatic Update (i.e. merged with what was planned for 1.14)? Because from what I heard, the devs are trying not to do any major code refactoring for a little while after 1.13. Whatever Minecraft needs, it is most likely not yet another tool tier.
August 5, 20187 yr Just now, IceMetalPunk said: Did you hear that before or after 1.13 became the Aquatic Update (i.e. merged with what was planned for 1.14)? Because from what I heard, the devs are trying not to do any major code refactoring for a little while after 1.13. Before.
August 8, 20187 yr On 7/28/2018 at 6:56 AM, IceMetalPunk said: 100% wait. The fundamentals of the Minecraft codebase have changed quite a bit; as such, the Forge layer on top of it will need to change drastically. I'm almost certain that even those of us who have been using Forge for awhile will have to "re-learn" the 1.13 structure, as it were. So you may as well wait until then to start learning so you don't have to start all over Thanks for the honest opinion This could save a bunch of people who wanted to hurry in upgrading.
August 9, 20187 yr On 7/27/2018 at 7:26 PM, IceMetalPunk said: 100% wait. The fundamentals of the Minecraft codebase have changed quite a bit; as such, the Forge layer on top of it will need to change drastically. I'm almost certain that even those of us who have been using Forge for awhile will have to "re-learn" the 1.13 structure, as it were. So you may as well wait until then to start learning so you don't have to start all over I'm not sure I agree 100%. I've been hearing that Forge will take several months to be ready. If your Java knowledge is solid, you could get a lot done in that time and learn a lot of concepts that will remain the same. However, if your mod has anything to do with world gen, I would definitely wait. And if you don't know Java very well, I would recommend spending a few months getting your Java knowledge solid while you wait.
August 9, 20187 yr 3 minutes ago, Daeruin said: I'm not sure I agree 100%. I've been hearing that Forge will take several months to be ready. If your Java knowledge is solid, you could get a lot done in that time and learn a lot of concepts that will remain the same. However, if your mod has anything to do with world gen, I would definitely wait. And if you don't know Java very well, I would recommend spending a few months getting your Java knowledge solid while you wait. I don't know about that. World gen changed, but so did block handling, item handling, command handling, and tons more. And from what I've seen on Twitter, Forge itself is getting a huge refactoring in response as well. So I'm not sure if the amount that remains unchanged will be all that significant... For people who already know how to work with Forge for 1.12.2, there's definitely enough time to make another mod. But for people who have never used it... I don't think there's enough time to learn Forge*and* make a complete mod before having to re-learn Forge for 1.13. Edited August 9, 20187 yr by IceMetalPunk Whatever Minecraft needs, it is most likely not yet another tool tier.
August 13, 20187 yr From my experience with Java 9/10 they've really screwed up reflection. EnumHelper, to give an example, probably won't work in Java 10 because Oracle has decided they're going to be very much more strict about illegal reflective operations. (Changing final variables especially, but I imagine this will carry over into enums as a security 'feature'). And afaik there isn't any amount of elevated privilege that allows you to bypass this, but I could be wrong. Is the plan to switch FML to Java 9/10? If not what's the plan to handle these sorts of things?
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