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Cadiboo

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Everything posted by Cadiboo

  1. The bow just spawns the arrows, if you need to add logic in there use the onProjectileNock event and the ProjectileShootEvent (if it exists, I might be thinking of something else)
  2. They would be normal files in your server folder
  3. post your code as a working GitHub repository
  4. 1.14.2 is not nearly as large of an update as 1.12.2->1.13.2 was. Updating most mods from 1.13.2->1.14.x will not be hard at all.
  5. Sorry for the necro, but I did it like this. 1 line in my build.gradle https://github.com/Cadiboo/NoCubes/commit/d3dbe3a684ad042806073055e6199fce5e2005f2
  6. they exist inside the normal Minecraft jar (found at .minecraft/versions/) inside the assets folder
  7. Your log will contain any errors about recipes (or any other errors for that matter)
  8. 1.13.2 tutorials: https://cadiboo.github.io/tutorials/1.13.2/forge/. If you have specific questions feel free to ask them here
  9. Or Easily Answered Questions
  10. Post your entire log as described in my signature and the EAQ
  11. It needs to be your own implementation that doesn’t generate anything. So “new DummyMapGen()”
  12. You need to run genEclipseRuns to generate the eclipse run config. Eclipse also sometimes just doesn’t work for no reason. You can download IntelliJ from https://www.jetbrains.com/idea/download/ (the Community Edition is free). Here are some 1.13.2 tutorials (aimed at IntelliJ) https://cadiboo.github.io/tutorials/1.13.2/forge/
  13. Post your log as described in the EAQ and my signature
  14. That wasn’t directed at you
  15. https://gist.github.com/Cadiboo/3f5cdb785affc069af2fa5fdf2d70358
  16. Here’s a simple event subscriber that replicated the automated 1.13 style of model registration for 1.12.2 https://gist.github.com/Cadiboo/3f5cdb785affc069af2fa5fdf2d70358
  17. “x” needs to be your own implementation that doesn’t generate anything
  18. Pls use the code block tags
  19. Extremely, just compare the code in the method that you’re calling to a simple loop
  20. Why not just use a loop going down towards zero or a mutable Block pos?
  21. If it crashes, post the log. We can’t help you based on “it crashes”
  22. Please don’t post copypasta code, people will blindly use it without understanding it or learning anything from it
  23. https://stackoverflow.com/questions/94361/when-do-you-use-javas-override-annotation-and-why Use it every time you override a method for two benefits. Do it so that you can take advantage of the compiler checking to make sure you actually are overriding a method when you think you are. This way, if you make a common mistake of misspelling a method name or not correctly matching the parameters, you will be warned that you method does not actually override as you think it does. Secondly, it makes your code easier to understand because it is more obvious when methods are overwritten.
  24. I have no idea what could cause this, my best idea is to attach a debugger to the running minecraft instance and try and debug what’s causing it to fail
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