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Everything posted by Cadiboo
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[solved][1.6.4] Coremod and normal mod in one jar no longer supported?
Cadiboo replied to mnn's topic in Modder Support
This is because most coremods don’t do stuff the reccomended way. Go shout at the devs of the offending coremods. Making coremods the right way isn’t that hard at all. -
What are the issues? here is an example of a working sub category https://github.com/Cadiboo/Example-Mod/blob/4ed728a75815285c6382420832a1b671142e60c4/src/main/java/io/github/cadiboo/examplemod/config/ModConfig.java
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[solved][1.6.4] Coremod and normal mod in one jar no longer supported?
Cadiboo replied to mnn's topic in Modder Support
This thread is 6 years old, don’t necro old threads, make a new one. Also don’t make coremods, if you don’t already know ASM and aren’t very familiar with both Forge and Minecrafts internals you will fail horribly and/or make a very, very bad mod -
Using Minecraft#player to get Player NBT Data Not Working
Cadiboo replied to teh_black_d00m's topic in Modder Support
Are you syncing the values to the client? By default capability data is not synchronised between the server and client. -
A bit of a stumbling block is that minecraft uses plural names (blocks) for resource folders in 1.12.2 and singular names (block) in 1.13, and many mods have already switched to the 1.13 format. I suspect that you are mixing formats and have “block” in your code, but “blocks” in your resources. However without your code it is impossible to tell, in future please post your code as a GitHub repository (the best was is to put a link to your repo in your signature)
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^ this sets up the default matrix transforms that most tool (and sword) models use
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[1.12.2] `--refresh-dependencies` Never Works [SOLVED]
Cadiboo replied to ModMCdl's topic in Modder Support
You should try gradle cleanCache and if that doesn’t work manually delete your master gradle cache at ~/gradle -
mcmod.info not working right [1.12.2, latest]
Cadiboo replied to boredherobrine13's topic in Modder Support
Everything should be UTF-8 or UTF-16 now, any other format is legacy and causes unnecessary problems -
You might want to join the Forge or MMD (MinecraftModDevelopment) Discords https://discord.mcmoddev.com/
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Latest commit was 6 hours ago, https://github.com/MinecraftForge/MinecraftForge/tree/1.13-pre
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Can you post updated logs please
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mcmod.info not working right [1.12.2, latest]
Cadiboo replied to boredherobrine13's topic in Modder Support
I would say look at the TextFormatting class, specifically the toString method and see how they are applied -
There are different events, you probably want the load event or the decorate event (if it gets called before vanilla decoration)
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mcmod.info not working right [1.12.2, latest]
Cadiboo replied to boredherobrine13's topic in Modder Support
I doubt it, AFAIK all pack.mcmeta deals with currently is .lang file naming Not by my computer so I can’t check the actual file, but copy/pasting what you put on the forums into json lint showed some invisible characters. Does using the default mcmod file fix the issue? -
[1.12]SubItems stay in crafting and decrease durability
Cadiboo replied to Zamion101's topic in Modder Support
Max damage can only be set once, when the item is initialised. Overriding has/getContainerItem might work, I forgot you have access to the ItemStack -
mcmod.info not working right [1.12.2, latest]
Cadiboo replied to boredherobrine13's topic in Modder Support
You appear to have some weird characters in your mcmod file (they might have been added by the forums), 3 ones after “description and 1 at the end of the file -
mcmod.info not working right [1.12.2, latest]
Cadiboo replied to boredherobrine13's topic in Modder Support
No, they own minecraftforge.net, and their packaging and maven grouping reflect that. If you don’t own a website using the group & package mod.whatever (usually mod.yourName.modId) is acceptable I use io.github.cadiboo.modid, but if I didn’t have a website I would use mod.cadiboo.modid -
mcmod.info not working right [1.12.2, latest]
Cadiboo replied to boredherobrine13's topic in Modder Support
This is not how version ranges work (they aren’t an array), see https://maven.apache.org/enforcer/enforcer-rules/versionRanges.html Does your mod info work in a built copy of the mod? Is the mcmod.info inside the /bin/ folder generated by eclipse? I highly doubt you own bored.com -
[1.12]SubItems stay in crafting and decrease durability
Cadiboo replied to Zamion101's topic in Modder Support
1) I’m pretty sure you can’t 2) You need a custom IRecipe implementation that handles damages 3) This is for stuff like full/empty buckets, and won’t work on items with meta IIRC Edit: 3 might work actually if you override has and getContainerItem -
Edit: Sorry we don't support 1.9.4 or any version under 1.10 on this forum anymore due to its age. We simply don't know how to help you anymore. You can go to the Minecraft Forum where I think that they still still support older versions, or update to a modern version of Minecraft (the latest version or the one before it) to receive support on this forum.
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Optifine HD_U_E3 is only compatible with forge #2795, make sure you have the right Optifine version for your Forge version