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Cadiboo

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Everything posted by Cadiboo

  1. You might want to look at https://github.com/Cadiboo/Example-Mod/ as it explains stuff like CommonProxy. It also has links at the bottom of the README to other mods (VoidWalker’s mods probably use obj models)
  2. Optifine released a new version that is compatible with the latest forge version (HD_U_E3)
  3. If you’re looking for easy Modpack installation, you can use Twitch or the ATLauncher. You could also download a modpack from CurseForge and put the mods in your mods folder
  4. Your folder is named assets.modid it needs to be 2 folders (/assets/modid/) You also have to register your modid with the ObjLoader IIRC. - A common proxy doesn’t make sense - You MUST instantiate your objects in the appropriate registry events. Not doing this can lead to a number of bugs and/or crashes - you’re using a bunch of other bad/outdated code practices that don’t work on modern forge versions
  5. Sorry we don't support 1.7.10 (it's 4+ years old!) or any version under 1.10 on this forum anymore due to their age. We simply don't know how to help you anymore. You can go to the Minecraft Forum where I think that they still still support older versions, or update to a modern version of Minecraft (the latest version or the one before it) to receive support on this forum.
  6. Can you show the code for it? Your log will also probably be telling you what the error is
  7. Your log should be telling you the problem, can you please post it?
  8. The debugger is an essential and amazingly powerful tool. http://www.vogella.com/tutorials/EclipseDebugging/article.html place a breakpoint and then step through the execution
  9. As I said, guess or use MCPBot. They have a website or a discord http://mcpbot.bspk.rs/ https://discord.gg/h4whGT9
  10. Have you stepped through the execution with the debugger?
  11. You can have UnlistedProperties, or create a new block for every color. I recommend the 2nd one
  12. You can use MCPBot to get the new mapping names, or guess what they could be. playerEntity has probably been renamed to player and getSourceOfDamage has probably been renamed to getSource
  13. Did you rerun gradlew clean setupDecompWorkspace?
  14. Optifine released a new version (HD_U_E3) that is compatible with the latest forge. (Why they aren’t compatible with the recommended forge is beyond me)
  15. The only error I can see is from journey map, please make sure that mod is up to date and post your entire debug log as described in my signature and the EAQ.
  16. Are the resolutions of the vanilla and your new table the same?
  17. Make sure you have the latest version of the mod & that it hasn’t been tampered with (where did you download it from?). You should probably create an issue about this on their issue tracker if you do have the latest version
  18. You should set up your GitHub repo differently, it should be in your root mod folder (the one right above /src/) Your repository is currently missing the files needed for someone else to download and set it up. Here’s an example of a properly set up repository (notice the build.gradle file) https://github.com/Cadiboo/Example-Mod. I think you should put a breakpoint in loadColor in your block class, and see what color it returns and why. As a programmer you need to know how to use the debugger, it’s an extremely helpful and powerful tool and there are plenty of online tutorials about it. Because you were using a TE, I assumed you were using a TESR. It’s good that you’re not though
  19. Do you register a model for the item?
  20. Cadiboo

    .

    It’s pretty simple, I think you should try and do it yourself
  21. You shouldn’t conditionally register an item ever. If you want to do something like that register the item, then disable it (have it not show up in creative tabs etc). You could also just provide recipes allowing the item to be crafted into any other equivalent item
  22. Cadiboo

    .

    Subscribe to the GuiOpenEvent, check if the GUI is a GUI you want to replace and if so use GuiOpenEvent#setGui.
  23. *Doesn’t see any code* *Doesn’t see any logs* cant help
  24. Please post your problem on the AE2 Issue tracker. https://github.com/AppliedEnergistics/Applied-Energistics-2/issues
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