Everything posted by Luis_ST
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I need help
only moderators can do this, and why do you want to close the topic
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[1.16.5] TileEntityRenderer not accessing TileEntity inventory
post your updated code and take a look at some vanilla TEs, how they synchronize the TE data with the client
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[1.16.5] TileEntityRenderer not accessing TileEntity inventory
also this
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[1.16.5] TileEntityRenderer not accessing TileEntity inventory
you can use null Capability#getDefaultInstance do the same as the ItemStackHandler#new and if you use an ItemStackHandler as I explained above, your error would simply be fixed this is the simplest solution for your problem: https://pastebin.com/ntZssi9b Edit: another issue in your code, you call the write inside the getUpdatePacket method of your TE
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[1.16.5] TileEntityRenderer not accessing TileEntity inventory
why do you use IItemHandler as inventory? Edit: use ItemStackHandler instead, reason: you use Capability#getDefaultInstance to get an IItemHandler, why don't you use a new ItemStackHandler that contains the methods serializeNBT and deserializeNBT which you can execute in read and write the TE, wich is very simple
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Older version of forge is required
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Edit Tree Generation
i don't know all 1.15 events, but i think that there is no 1.15 event for that the best way would be to update your mod from 1.15 to 1.16.5, because you can then use the event and as soon as forge 1.17 released, your version will no longer be supported
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Edit Tree Generation
the Event was added in 1.16, so it doesn't exist in 1.15
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EntityPlayer rotation units? [SOLVED]
which minecraft version did you use?
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[1.16.4] How do I prevent items from being placed in certain slots?
the event is fired after changing the items, so canceling the event wouldn't have any effects
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CustomTileEntityRenderer texture problem
okay weird because i need this for my model
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Mod loading progress gets stuck on 1/5 with no errors/feedback sent - Eclipse IDE Debug
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Trying to make a block that the player can stand in (VoxelShapes)
if you want to generate the VoxelShape for a model, you can use the Blockbench with the plugin "Mod Utils".
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CustomTileEntityRenderer texture problem
did you sprite the texture in TextureStitchEvent.Pre? and don't use @OnlyIn
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Magma error mod please help
talk to the mod author because something is wrong with the recipe or the recipe serializer which version of the mod galacticraft did you use?
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Grabbing all blocks in area, 1.16.5
I don't think, you could also take a look at the fill command but basically you need an for-each-loop, for x, y, z. then get the block at the position, and add them to a list
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Mod conflict
since your mod list contains Redstone Flux (only for 1.12): 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Mod conflict
what's your problem are the any errors on the log? and which version did you use?
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HELP ! 1.16.5 mods won’t show up on my folder
minecraft prefers Java 8
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Minecraft hangs up and crashes on startup.
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Server crashes after entering the outer end.. (modded) java.lang.NullPointerException: Feature placement
talk to the mod author, of betterendforge
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[1.16] PlayerLoggedInEvent won't be fired if player is banned
Unfortunately not, if you want to prevent a player from being banned, take a look at this
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Updating a mod's source code for a newer forge version
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Execute command from within mod
are the mods you are talking about needed to use your mod? if not, there will be errors when executing the command. what exactly does the command?
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Execute command from within mod
I can remember that there was a Dummy CommandSource, unfortunately I don't know whether it still exists and if so in which class, I also don't know whether you should use it. which command do you want to execute? since there is usually another possibility to execute the command code without using a command
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