Everything posted by Luis_ST
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How to make it so a mob cannot be attacked by the player?
1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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problem wenn ich forge 1.12.2 (14.23.5.2768) öffnen will kommt der editor
keep this forum in english please 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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1.16.2 forge gradle wont work
again, stop making multiple posts and i think the best way to help you is if you post a git repo of your mod
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1.16.2 forge gradle wont work
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. for the moment
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1.16.2 forge gradle wont work
stop making multiple posts with unnecessary content
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1.16.2 forge gradle wont work
don't create so much post is hard to read them and they are unnecessary do you know java?
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[1.16.5] Add metals that Piglins won't attack
yes, if the ItemStack consists of your item
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Textures not showing up for modded item, but the name works in game
your model should be there: "raiding:models/item/explosives.json" but it is in: "examplemod:models/item/explosives.json"
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1.8 Forge installer don't work!
1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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1.7.10 forgegradle keeps failing builds
1.7/1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
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Help with custom armor models
i'm not familiar with all render stuff, but ModelRenderer should be fields, also you need to overwrite the methode renderToBuffer and take a look into the vanilla ArmorModel
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Textures not showing up for modded item, but the name works in game
"Unable to load model: 'raiding:explosives#inventory' referenced from: raiding:explosives#inventory: java.io.FileNotFoundException: raiding:models/item/explosives.json"
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[1.14.4] Particle registry confusion
create your own thread and post your code
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[1.16.5] Furnace scaled progression bar with .blit not updating
yes
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Textures not showing up for modded item, but the name works in game
yes
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Connection lost on lan w/ mods (FABRIC)
This is the support forum for Forge, not Fabric.
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Setting Up Workspace In Eclipse (1.16.4)
in eclipse: right click project -> Run As -> Run Configurations -> select project -> Arguments -> add '--stacktrace' or: at the top Run -> Run Configurations -> select project -> Arguments -> add '--stacktrace'
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1.16.2-33.0.5 - Modded Item Texture Not Loading
Create your own thread
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Link entity model with entity render file?
You need to create an EntityRenderer for your Entity, register the Renderer in the FMLClientSetup use RenderingRegistry#registerEntityRenderingHandler, also take a look at some vanilla examples how to render an Entity
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[1.16.4/1.16.5] How do I make a block with a transparent part?
1.16.4 use mcp mappings, the most versions of 1.16.5 use moj mappings but when you update your mod you need to update most of the methods/fields, and depending on how big your mod is this will be a lot of work, and if you don't really need it, don't do it (my opinion)
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Setting Up Workspace In Eclipse (1.16.4)
which version did you use? and please post the full log
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[1.16.4/1.16.5] How do I make a block with a transparent part?
you need a new mdk or you change the version in the build.gradle, but in my opinion the better way is to download new mdk
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[1.16.4/1.16.5] How do I make a block with a transparent part?
You are using an outdated mapping version called mcp, methods and fields have different names compared to the latest mappings version called moj, so the you need to add 'notSolid' to the Block.Properties and btw, you should update to the latest version (not absolutely necessary)
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Do Librarians sell custom enchantment books by default?
villager can trade an enchantment, if the method Enchantment#isTradeable returns true a LootTable can contain the enchantment, if the method Enchantment#isDiscoverable returns true both methods return true by default
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[1.16.4/1.16.5] How do I make a block with a transparent part?
damn, you use mcp mappings use notSolid
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