Luis_ST
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Everything posted by Luis_ST
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Having problems with configured features registry data
Luis_ST replied to EthTDP's topic in Modder Support
why did you use this complicated way? and btw you can store the TargetBlockState list in a static final field (requires a Supplier, since the Blocks are not registered yet when the class is load) -
This error is often indicative of an outdated Java version. Please ensure your Java version is up to date. You can download OpenJDK from the Adoptium project. If the error persists after updating your Java version, please post the updated installer log as well as the contents of %windir%\system32\drivers\etc\hosts (Windows) or /etc/hosts (Mac, Linux)
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i can't put forge 1.18.2 on a multicraft server
Luis_ST replied to Kaneky06's topic in Support & Bug Reports
Talk to them -
If you are talking about the parameters in vanilla classes, this will not work. Forge use decompiled vanilla code which was obfuscated by mojang, all parameter, field, method and class names have some wierd names like A.a or HB.c. Forge is be able to load the original field, method and class names from the decompiled code, if i remember correctly the parameter names are not complied means Forge can not load them. if you wish parameter names and javadocs you can take a look at: https://github.com/ParchmentMC/Parchment/wiki
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i'm not sure but i think you need use the .bat file on the server host, since .sh file is mac only If this does not work talk to your server host
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This is nothing which related to Forge, Optifine is not part of Forge. Forge has had breaking changes in the last few versions, so I suspect Optifine is waiting for the recommended build of Forge before releasing more compatible versions.
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Keep this Forum in English please please post debug.log from the logs folder
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Talk to the Mod author
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Can't boot up Forge 41.0.110 with literally 3 mods
Luis_ST replied to Sosiska's topic in Support & Bug Reports
There is no compatible Optifine version for Forge 41.0.110.- 1 reply
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The game crashed whilst exception in server tick loop
Luis_ST replied to Noomy's topic in Support & Bug Reports
please post debug.log from the logs folder -
forge crashes giving error code 1
Luis_ST replied to Kirito_Datteri's topic in Support & Bug Reports
Keep the forum in English please please post debug.log from the logs folder -
please post full log
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[1.18.2] How do you access statictics correctly in live time?
Luis_ST replied to NaNasuuAkiaa's topic in Modder Support
after a bit search through the vanilla code i found this in the StatsScreen this.minecraft.getConnection().send(new ServerboundClientCommandPacket(ServerboundClientCommandPacket.Action.REQUEST_STATS)); this means you don't need a custom Network packet you need to send the ServerboundClientCommandPacket with action REQUEST_STATS to the server you then be able to get the Stats from LocalPlayer#getStats which you can get from Minecraft#player -
you can use https://gist.github.com/ for large text files
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[1.18.2] How do you access statictics correctly in live time?
Luis_ST replied to NaNasuuAkiaa's topic in Modder Support
https://forge.gemwire.uk/wiki/SimpleChannel the method ServerPlayer#getStats exists, show how you tried to use the method Note that basic java is required for modding Minecraft -
The game crashed whilst initializing game.
Luis_ST replied to TheLargeSmoke's topic in Support & Bug Reports
post debug.log with out the Mods -
Forge 1.19 crashes when i open any menu
Luis_ST replied to NotSerum's topic in Support & Bug Reports
Legendary Tooltips needs to update to the recent breaking changes of Forge. Check if there are updated versions.