Everything posted by OvermindDL1
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Black screen
That is what we need. That means that Forge was not installed properly. If Forge is the only thing in the jar then what is your *exact* procedure that you use for installing Forge, every click and every little thing you do, the zip program used, your OS, etc...
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Black screen
Need the stack trace as per the instructions in the only stickied post. Without it then it is impossible to know what happened.
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Minecraft directory change.
Hmm? What way is that? MultiMC does it pretty similar; bat files do not though.
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Bug with Forge 3.3.8.152 I think
A spoiler is better. Regardless, that means that your driver failed, ATI/AMD apparently. Try upgrading/downgrading your driver, and especially make sure that your video card is not overheating and that your RAM is good.
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Minecraft directory change.
Ah, yeah, lists do not support complex elements, think there is a mod to add that support though. Do what the other way?
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[CREATING MODS] HELFULL'S TUTORIALS [1.2.5][FORGE]
Always useful! You might even think about putting them on the wiki (link above forum)? It has dedicated tutorial sections.
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[HELP] Installing Forge
Forge is for Minecraft. CraftBukkit is not Minecraft, it is CraftBukkit. There is a ported version of Forge for CraftBukkit ported by MCP Port Central (Google it). However you have to use ported mods as well, MCP Port Central has a ton of those too.
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Can't find MCP class mappings
Those files are the mappings, and there is no real documentation in MCP. There are plenty of open source mods out there (look at CPW's github for example) that you can look at to see how things are done though.
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Strange NullPointerException With Most Forge Mods.
Mystcraft is not yet updated to work with the modern forge. Do not use Mystcraft until it updates (preferably when it no longer makes base edits).
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Minecraft crashes after Mojang Screen
Actually, as you can see, it is crashing in some arrow mod, that is the culprit. Specifically it is calling an invalid method on the ItemBow class, which indicates that something other than Forge is installed in to the Minecraft jar. Make sure that only Forge has anything in the Minecraft jar.
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Generating Liquid
Liquid is just like any other block, and is spawned like any normal Ore or tree even, just add a decorator, and if you want to spawn it on the surface for example, find the first non-air/tree/etc... block and spawn a pool or so, you can spawn it however you want.
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White spiders
MCPatcher *does* break things, please do not recommend it NeonColors123. Even if all of its options are disabled it will still overwrite some base files, thus breaking things. Faithful is a texture pack, if you are using anything that is non-stock then be sure to list them, preferably with links, so we can try it ourselves.
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strange error 2
GUIAPI (there are two GUI API's out there, so unsure which one you are referencing without a link, but 'the' GUIAPI) does no base edits and can in fact be installed in the mods directory, so it is not a problem. PlayerAPI does work with forge if certain versions are used together I think.
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Minecraft directory change.
Hmm? Is something wrong? I can fix it if you can elaborate?
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Minecraft directory change.
Forge just pulls from the standard Minecraft functions for that. MultiMC (Or the bat file described above) both fix that.
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Error upon world Generation
Also do note that Forge has a better 4096 fix built in now (if you get the latest recommended), make certain not to install any others.
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Possible to add mult hardness lvls to one block id or make block indestructible?
That however will do it for the entire block, not per metadata, unless a new override was added (not last I noticed?).
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Error upon attempted World Generation
No mod should be overwriting any file that forge touches, if they do then they are instantly unsupported. If they need to make a base edit that cannot be done by other means, no matter how small, then they should supply a pull request for forge. Forge is designed to eradicate base edits so every mod is just drop-in-mod-folder installable. Old generators, like biome generators? Scott is making an api for things like that, but even know you can overwrite the stock generation world instance with reflection so base edits should not be necessary regardless.
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Dimension Problem
Tried tracing through the code? Where is it failing on in the code?
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Minecraft directory change.
Black screen means that a stack trace was printed out, look at the stickied post to see how to get it if you need help. It is pretty difficult to help without that information. Regardless, you are going about it wrong. Use something like MultiMC instead.
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Possible to add mult hardness lvls to one block id or make block indestructible?
Different metadata can have different hardness, so just change the metadata.
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Forge Incompatible with ModLoader
- Forge Incompatible with ModLoader
That error means that whatever launcher you are using screwed something up. Only Forge should be in the minecraft jar, it has all of ModLoaders functionality. If you want a launcher that is not broken, try MultiMC. Better thing, as always, is to set it up manually.- Is it possible to use ModLoader .addOverride with Minecraft Forge Sprite Sheets
Why? Just make a new sprite sheet and be done with it would be better yes?- Requesting
There should be a stacktrace! - Forge Incompatible with ModLoader
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