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warjort

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Everything posted by warjort

  1. https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq/#comment-415820
  2. Broken config file. If you don't have a backup, delete the file and it will be recreated with default values.
  3. warjort replied to SansoPanza's topic in Modder Support
    That's not how this forum works. If your question is unanswerable then it will likely just get ignored. You need to show everything relevant to reproduce the problem by posting it on github. I can tell you that you should use the EntityRenderersEvent.RegisterRenderers to register entity renderers, not FMLClientSetup. Beyond, that I have no idea what your problem is from the little information you post.
  4. https://forums.minecraftforge.net/topic/123416-exit-code-1/?do=findComment&comment=536369
  5. If its not optifine then maybe it is some other mod messing around with shaders or the player model? e.g. I can see possibly Probably the only way you will find it is by experimenting with removing mods until the problem goes away. Backup your world(s) before removing mods.
  6. Left click is for block breaking not item use. Block breaking has a different progress mechanic.
  7. That is not how you defer object construction. That creates the object during class initialisation, could be called anytime. This creates the object when forge calls the supplier.get() at the correct time for registration public static RegistryObject<MobEffect> FLY_REGISTERED_OBJECT=MOB_EFFECTS.register("fly", () -> new FlyingEffect(MobEffectCategory.BENEFICIAL, 3124687)); You need to make sure you understand how suppliers (deferred code) work. They are used everywhere by forge and vanilla.
  8. You know you can search for the word "ERROR" in your log files just as well as I can?
  9. Why would I have information on a feature that is not part of vanilla or forge? Something similar by a mod: https://www.curseforge.com/minecraft/mc-mods/recipe-stages
  10. Check you have the latest version then contact the mod author. But my guess would be some issue/incompatiblity with Optifine?
  11. Read the link I posted. Repeating that and many other posts: Instead of storing the MobEffect directly in the item, store the RegistryObject<MobEffect> or Supplier<MobEffect> and only use get() on that when you actually need it. A RegistryObject is just a utility object that does all the Registry/ResourceKey/ResourceLocation handling for you and probably more efficiently than you can write it by hand.
  12. You are trying to use mods for minecraft 1.19 with 1.18.2 It also looks like you are missing a few mods like autoreglib, moonlight, konkrete and architectury?
  13. I don't see where line 21 could possibly be from what you posted? In general, if you post random code in the forums most people will just ignore your question unless the problem is obvious from what you post. So don't post snippets in the forum, put all the relevant code necessary to reproduce the problem on github. In this case, you don't show 2 of the most important pieces. The code that opens the menu or how you register the MenuType. https://docs.minecraftforge.net/en/latest/gui/menus/#opening-a-menu
  14. I think you need to research how recipes work - pun intended ๐Ÿ™‚ If this is a custom recipe for a custom block you can do whatever you like. But if this is a subclass of one of the vanilla recipes, the Recipe.matches() probably won't give you a way to get the Player via the container so you won't be able to check if they have the advancements.
  15. Isn't that what that bug report says? You have to remove the midnlight lib mod to see the real error because it obscures it.
  16. Yes. See the recent discussion here or one of the many others in this forum about using Suppliers (deferred access) https://forums.minecraftforge.net/topic/123444-forge-error-on-run/?do=findComment&comment=536470
  17. As the title of this forum says, this is a support forum. That is, it is for people with real problems. It is not a way for you to use us as a search engine. Research how Mojang does this, e.g. the SayCommand and if you really are stuck instead of just lazy, you can ask again here.
  18. Cracked clients are not supported here.
  19. Why are you using rubidium on the server? Just remove it and any other client side only mods. Or report the bug to the mod authors. But good luck getting them to fix it. ๐Ÿ™‚
  20. You are responsible for synchronizing server data to the client for display. https://forge.gemwire.uk/wiki/Main_Page - "the handling information" section e.g. the vanilla MapItem serializes its SavedData map data to the client using the ClientBoundMapItemDataPacket
  21. From the wiki: https://forge.gemwire.uk/wiki/Custom_Item_Animations This is a support forum. It is for people with real problems. It is not a way for you to use others as a search engine.

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