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warjort

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Everything posted by warjort

  1. Isn't that what that bug report says? You have to remove the midnlight lib mod to see the real error because it obscures it.
  2. Yes. See the recent discussion here or one of the many others in this forum about using Suppliers (deferred access) https://forums.minecraftforge.net/topic/123444-forge-error-on-run/?do=findComment&comment=536470
  3. As the title of this forum says, this is a support forum. That is, it is for people with real problems. It is not a way for you to use us as a search engine. Research how Mojang does this, e.g. the SayCommand and if you really are stuck instead of just lazy, you can ask again here.
  4. Cracked clients are not supported here.
  5. Why are you using rubidium on the server? Just remove it and any other client side only mods. Or report the bug to the mod authors. But good luck getting them to fix it. ๐Ÿ™‚
  6. You are responsible for synchronizing server data to the client for display. https://forge.gemwire.uk/wiki/Main_Page - "the handling information" section e.g. the vanilla MapItem serializes its SavedData map data to the client using the ClientBoundMapItemDataPacket
  7. From the wiki: https://forge.gemwire.uk/wiki/Custom_Item_Animations This is a support forum. It is for people with real problems. It is not a way for you to use others as a search engine.
  8. Some issue with a mekanism shader. Maybe a conflict with optifine? Check you have the latest version then contact the mod author.
  9. The mod is visuality.
  10. How is this different from what the (Cross)Bow does?
  11. You need to use java 17, mixin (used by many mods) does not support java 19.
  12. That's private.
  13. Nope.
  14. Use java 17
  15. There's something messed up with your development environment. It is trying to use the 1.18 assets with 1.19.2 Guesses: * you haven't run the gradle clean task so there is still stuff hanging around from when you had 1.18 * you are launching from inside your IDE and haven't rebuilt the run configurations
  16. That's the same error. So either you didn't remove the mod or you are looking at the wrong log. Also post the full log to a file sharing site, not snippets in the forums.
  17. Something is breaking the rendering code. The error message does not say which mod. I have underlined the mods that are directly modifying that class, but really it could be any mod. I would be suprised if immersive portals works well with optifine? Given how incompatible it is with a lot of other mods. ๐Ÿ™‚
  18. Post a link to the client's logs/debug.log on a file sharing site.
  19. Issue with oculus, check you have the latest version then contact the mod author.
  20. That's private. Probably awaiting moderation? Try searching it yourself for the phrase "Problematic frame" like this: https://forums.minecraftforge.net/topic/123416-exit-code-1/?do=findComment&comment=536369
  21. https://forums.minecraftforge.net/topic/123416-exit-code-1/ Post your launcher_log.txt to confirm it is your graphics card driver. My suspicion is AMD recently updated their driver and broke it? Given how many people have reported this problem in the last few days.
  22. Some conflict between solarflux and applied energistics. Check you have the latest versions of these mods then contact the mod authors.
  23. From that link I posted above, or also in my footer:
  24. Config files will usually get recreated with default values if you delete them. Unless the mod author is doing something weird. I have no idea what is causing the missing text, if it is not some knock-on effect from the broken mod loading. Maybe optifine? Or, the errors with the broken config files are usually caused by the computer not getting shutdown properly (e.g. power outage) so windows does not flush the files to the hard drive. Maybe you have some other corrupted file in your minecraft installation caused by the same problem? If the problem persists, I would suggest backing up your saves and then reinstalling minecraft and forge.
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