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warjort

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Everything posted by warjort

  1. No logs/debug.log means no help
  2. Answered on your other thread, crash in graphics driver.
  3. https://github.com/ValhelsiaTeam/Valhelsia-Structures/issues/147
  4. Use a mod like https://www.curseforge.com/minecraft/mc-mods/spark
  5. That's a crash in your graphics driver. Update to the latest one and/or contact AMD.
  6. (Re-)read the whole of that link. If you cannot figure out how to fix it from that, then implement the part about asking AMD for help with their buggy driver.
  7. Looks the same as this unresolved bug report? https://github.com/Chisel-Team/ConnectedTexturesMod/issues/206
  8. https://forums.minecraftforge.net/topic/123390-minecraft-crashes-on-start-up/#comment-536233
  9. Use java 17
  10. ModList.isLoaded(), e.g. https://github.com/mekanism/Mekanism/blob/1.19.x/src/main/java/mekanism/common/integration/MekanismHooks.java
  11. Broken config file. It's in the serverconfig subfolder of that save. If you don't have a backup, delete the file and it will be recreated with default values.
  12. Graphics card driver issue.
  13. That file is private.
  14. atio6axx.dll is an AMD driver. If you want help with that, you need to speak to them. One thing you don't want to do, is trust some random person on the internet telling you how to update operating system software. 🙂
  15. No. You should do your own research. We are not going to write your mod for you. In this case, look at how Mojang creates theirs in SeedCommand. If you did this, you spent less than 20 minutes trying to figure it out for yourself. hint: (Mutable)Component is an interface so you are looking for one of its concrete subclasses.
  16. There is already is a command that does what you want. See SeedCommand
  17. There is a LivingKnockBackEvent where you can adjust the knockback strength and direction. But it doesn't tell you the DamageSource so you wouldn't be able to check it is your projectile. There is a LivingEntity.getLastDamageSource(), but if you look at the code for LivingEntity.hurt() it doesn't set that value until after the knockback() is calculated. Maybe you could still use it but only to stop knockback if the previous damage was from your projectile? i.e. the knockback would still occur for the first one. If you look at getLastDamageSource(), it removes that value after a certain amount of time though. An alternative would be to suggest a patch to Forge where that event makes the DamageSource available.
  18. Post a link to your launcher_log.txt from directly after the crash.
  19. It's an issue with your graphics driver.
  20. You are missing the geckolib mod. And you have the mods ecologics and moremobvariants that look like they are not compatible with minecraft 1.19.4. Check you have the latest versions then contact the mod authors.
  21. https://forums.minecraftforge.net/topic/89239-excessively-asked-questions-eaq
  22. It's also a bad idea to something that updates the file system as often as minecraft on OneDrive.
  23. Plase don't post text as images, especially if you just going to truncate error message so we can't see the error. Anyway, use java 17.
  24. That error means one of your mods has a bug in its rendering code. It is one of those errors where it can't tell you which mod. Probably, the only way you will find the problem mod is to experiment with removing mods until the problem goes away. Backup your world before removing mods. Since the error is likely a particular block, item or mob you should think about what you might have seen for the first time when it crashed. e.g. you were in a modded biome, dimension or structure? But here's a list of similarly reported issues on github: https://github.com/search?q="pose+stack+not+empty"&type=issues Maybe one of them matches a mod you are using?
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