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warjort

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Everything posted by warjort

  1. GameRules are not automatically synched to the client. Most game rules are only for server side behaviour. The only one I can see (from a quick check the of the ClientLevel class) vanilla sends to the client is RULE_DAYLIGHT which has its own special network packet. See ClientBoundSetTimePacket which calls ClientLevel.setDayTime()
  2. warjort replied to alejandrorever's topic in Modder Support
    One of your mods is trying to load client side only classes on the server. That log does not say which mod, but the logs/debug.log might. You should remove any (broken) client side only mods you have installed from the server.
  3. 1.16.x is not a supported version of forge in this forum. But your question isn't really related the version of forge you are using. If java installed itself in the "Program Files (x86)" that means you downloaded the 32bit version of java which doesn't support 4GB of memory (unless it also supports certain tricks). Download the 64bit version of java.
  4. You are in the wrong place for this question. This is a support forum not a teaching forum. If you have specific questions, feel free to ask them. "I don't know how to do it" is not a specific question. If you are new to modding you should start with something simpler than a shield. Make yourself familiar with item models, rendering and animations first, then when you are more comfortable with basic modding, have a go at the shield. Some "light" reading for you. ๐Ÿ™‚ https://forge.gemwire.uk/wiki/Item_Properties https://forge.gemwire.uk/wiki/BlockEntityWithoutLevelRenderer https://forge.gemwire.uk/wiki/Custom_Item_Animations You should make yourself familiar with everything on that wiki. At least to the point where you can lookup details when you need them.
  5. Issue with the supplementaries mod. Something related to your key bindings configuration? Check you have the latest version then contact the mod author. Maybe related? You should upgrade optifine to the latest preview release or try without optifine.
  6. It's not clear from your question what you are trying to do? But maybe you want to check for the damage source being EntityDamageSource or IndirectEntityDamageSource? Both contain a reference to the Entity causing the damage.
  7. That crash is caused when something is taking too long on the main server thread. The snapshot when it crashes suggests it could be one of 4 mods (underlined below). It could also be some other mod? The above is just at snapshot when the 60 second timeout occurs. Check you have the latest versions of the above mods then contact the mod authors. If it is none of the above mods, try using something like the following mod to see what is taking time on the server thread: https://www.curseforge.com/minecraft/mc-mods/spark
  8. So -16 blocks "above" the bottom of the world. Or in other words, in the void beneath the world. -64 - 16 = -80 -64 + 94 = 30 Since it is a triangle, the peak will be at the middle of the range (30 - 80) / 2 = -25 Perhaps you meant to use VertialAnchor.absolute() ? Or -16 to 94 with a peak at (94 - 16) / 2 = 39
  9. Issue with the midnight hats mods. Check you have the latest version then contact the mod author.
  10. It still doesn't say which config file. But looking at the source code for the mod, the file is config/terrablender.toml https://github.com/Glitchfiend/TerraBlender/blob/dde0781f3d2b81bfc262c6c99e0ac5f1794c37b6/Forge/src/main/java/terrablender/core/TerraBlenderForge.java#L30
  11. The error message does not say which file. If in doubt, contact the mod author. But you can always backup the file before deleting it.
  12. Looks like one of the terrablender config files is invalid/corrupted. That error message does not say which one, but the logs/debug.log might? If you don't have a backup of the file, you can delete it and it should be recreated with default values.
  13. That is the same log you posted last time. The relevant log won't have a .gz file ending.
  14. Use java 17, mixin does not support java 19
  15. That error says there is an issue with the ModelFix mod. Probably a conflict with another mod? Check you have the latest version then contact the mod author.
  16. Maybe this is your problem? Impossible to say with so little information. https://johann.loefflmann.net/en/software/jarfix/index.html
  17. Issue with create when rendering a Map item. Others have said it is a conflict with Optifine?
  18. Issue with debugify. Check you have the latest version then contact the mod author.
  19. Issue with create when drawing a Map item. Others have said it is a conflict with Optifine?
  20. Maybe this? https://forums.minecraftforge.net/topic/119518-exit-code-1073740940/#comment-524102
  21. https://github.com/BluSunrize/ImmersiveEngineering/issues/5518
  22. As with all these types of unanswerable questions: * You need to show what you tried and what you don't understand, otherwise your question is way too vague and open ended. * Use your IDE to look at how vanilla uses the method
  23. AFAIK entities don't part in the lightlng system in minecraft. If they did, there would be hundreds of mods out there that let the player carry a torch or equivalent. ๐Ÿ™‚

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