Everything posted by Ugdhar
- Kick start ?
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How do i test run my new mod?
Well, given the information I have, I would have to say there's something wrong with it if it's not working. Just for grins, if you change FLAT_TILES to ItemGroup.MISC does it add your items to the Miscellaneous tab? If that works, then your custom tab is broken.
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[Solved] Forge 1.14.4 Error Linux
You may have Java 8, but you're not using it to run Forge.
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How do i test run my new mod?
You should really post your entire codebase as a github repository, because not seeing everything makes it so much harder to see what's wrong. What is FLAT_TILES?
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Kick start ?
You don't want the MinecraftForge repository if you are making mods, that would be for devloping/contributing patches to forge itself. Go to files.minecraftforge.net and download the MDK for the version you want to make mods for (only 1.14+ are supported on the forums), and the forge Docs (link at the top of every page) should help you get started.
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MC.Eternal Crashes
1.12.2 is no longer supported due to how old it is. Please update to a modern version to receive support. See the LTS link at the top of every page for more information.
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Store Data in Mod
1.8.9 is no longer supported due to how old it is. Please update to a modern version to receive support. See the LTS link at the top of every page for more information.
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minecraft 1.7.10 / 1.7.10 forge worlds dont load
1.7.10 is no longer supported due to how old it is. Please update to a modern version to receive support. See the LTS link at the top of every page for more information.
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How do i test run my new mod?
Please show where you assign the item to the ItemGroup
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How do i test run my new mod?
Your code is super hard to read with all of those method calls chained together, but I don't see anything that sets the creative tab (called ItemGroup I believe in the current supported versions) anywhere.
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Minecraft Forge 1.12.2 Crash
1.12.2 is no longer supported on these forums due to age. Please update to a modern version to receive support. See the LTS link at the top of every forum page for more information on supported versions.
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How do i test run my new mod?
You need to set the registry name of your stuff before you register them.
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How do i test run my new mod?
Make sure you have run the gradle task genEclipseRuns for your new project as well, if you're just copying files over, I would guess it's possible that running the new project could still target the original one.
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How do i test run my new mod?
I believe you should be able to right-click on the project in your package/project manager, and select "Run As" to get the options to run using that project.
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Minecraft Modding
https://www.minecraftforge.net/forum/topic/79304-112114-and-lts-system/ It's literally at the top of the page for every page, and explains what versions will be supported now and moving forward.
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[1.15.1] ExampleMod and FMLClientSetupEvent
The ExampleMod that comes with the MDK (1.15.1-30.0.41) adds a listener for the FMLClientSetupEvent in the constructor of the main mod class, for a method also a member of the main mod class. My question is, is this safe? Or should the FMLClientSetupEvent method be part of a client-only class? Just trying to figure out current best practices to avoid the whole reaching across logical sides thing. Thanks for your input!
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Can't setup MDK 28.1.x
I was under the impression that 1.13+ could use 8-10, however I've only used 8 myself, so I can't honestly say. Glad you got it working at least!
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my server chrased
1.7.10 is no longer supported on these forums due to it being really really old. Please update to a modern version to receive support. More information can be found on the LTS link at the top of every page.
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Minecraft Modding
Did you check out the LTS link at the top of every page? It explains everything.
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[SOLVED] How to get an instance of MinecraftServer in Forge? 1.14
I believe if you edit your original post you can change the title to add [SOLVED] or something to it to indicate it's been solved.
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Minecraft crashes during mod loading
1.12.2 is no longer supported due to age. Please update to a modern version to receive support. See the LTS link at the top of every page for more information.
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Crash Report
1.8.9 is no longer support, because it is very very old. Please update to a modern version to receive support. See the LTS link at the top of every page for more information.
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[1.15.1] Why does Minecraft crash when I try to spawn my entity?
I don't know how to be more clear than the instructions I gave
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Mobs spin while pathfinding in 1.14.4
I've experienced this with the latest 1.15.1 build while I was tinkering with making custom mobs, so I went back and used the latest forge without any mods, and compared it to vanilla. I ran vanilla, spawned some cows from eggs in creative mode, flew in the air, and watched them wander around for a few. Did the same with a fresh forge world ( 1.15.1 - 30.0.41 ), and the cows were noticably spinning circles here and there, without any real reason that I could discern, and I did not see that happen with the vanilla cows. Let me know if I can provide you logs or video of it happening, I'd be happy to help any way I can, even if it's to get a working as intended
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(1.12.2) blood and thirst bar
1.12.2 is no longer supported on the forums. You will need to update to a current version to receive support. See the LTS link at the top of every page for more information.
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