Everything posted by Ugdhar
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Forge server jar doesnt open
Your JRE is not in the program files\java\jre1.8.0_45 folder. Maybe it used to be, but that's some old stuff still kicking around or something. - There's no bin folder, which there should be as it contains the java executable. - When you do java -version it's showing 151, not 45. I'm not sure how or why things are like this, but there's definitely something messed up. If it were me, I would probably uninstall, then manually comb my system for java stuff, delete it, then reinstall fresh.
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Forge server jar doesnt open
You wouldn't select the exe when adding to the path, just the bin folder. If you didn't select the bin folder, I don't think java will be in your path. What does java -version show from the commandline? Your statement about the fresh download ended with "i believe", that's why I'd like you to check running the command.
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Forge server jar doesnt open
Show the output of java -version It's possible that even though you have 8 on there too, 9 is first in the path and is the one being used to launch. Double check your path to make sure it's pointing to java 8, and/or remove java 9, and see what happens.
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MCP | How can i add a login pannel?
If you username is [email protected] and your password is password, you should be adding [email protected] --password=password Is that how you're doing it in the argument box?
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MCP | How can i add a login pannel?
In eclipse, Run->Run Configurations, then after you select the configuration you are using the launch the client on the left, choose the Arguments tab, and the --username and --password arguments go in the program arguments box.
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1.12.2 Crashing Upon Running Forge
You have a mod for 1.6.4 trying to load on 1.12.2, try removing that and seeing if the problem still persists.
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1.12.2 Forge Server Crash
Is it possible to try with Oracle JDK instead of OpenJDK? It should work either way, but the official advice I've seen says to use Oracle. Might be worth a try
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Minecraft keeps crashing when I start it with forge
It will be in the minecraft profile directory\logs (same folder that contains the mods folder will contain the logs folder) Make sure you post it in spoiler tags (the eyeball button)
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Minecraft keeps crashing when I start it with forge
Please post your logs/fml-client-latest.log
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My forge isnt working I need Help!
First, I would try to update away from 1.8.9, it's getting pretty old and will probably stop being supported here much as 1.7.10 has. Are you using a texture or resource pack of some kind? If so, I would try just using the standard minecraft graphics and see what happens.
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Minecraft server not working anymore.
Post the fml-server-latest.log file please
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cps
https://docs.oracle.com/javase/tutorial/
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Forge Server Crashing
Looks like DeltaRPG this time, remove that, try again, if it still crashes, post the new log
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Forge Server Crashing
Post the new log after removing that mod. You could try with no mods, and add them in 1 by 1, trying in between, and if it crashes, you'll know which mod you just added that caused the crash.
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Game Crushed while installing
Please post the fml-client-latest.log (in the logs folder) in spoiler tags. It should give more info on what's up.
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[1.11.2][Solved] Item Inventory
I believe you need to override transferStackInSlot in your container class. You can probably find an example in a vanilla container class
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[SOLVED] [1.11.2] EntityJoinWorldEvent fires multiple times for the same entity
Try it, it sounds more logical (I haven't messed with entity joining events at all, so not sure myself), EntityEvent makes it sound like it will fire for ANYTHING related to entities, spawning, dying, joining the world, maybe even moving. The name of the method doesn't matter, it's having the @SubscribeEvent notation and the proper parameters that make it work.
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[1.12.2] Need help with server crash. Cant open hs_err_pid
That hs_err_pid2676.mdmp file is a memory dump file, honestly it wouldn't do you any good opening it anyway. If you still want to, just get a hex editor and open it up. It's not like a txt file, it's a binary dump of what was in memory when stuff crashed, so it won't really be human readable.
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[1.12.2]Best energy api
I would just use the Forge Energy capability API. Doesn't have any dependencies, and as far as I know is compatible with RF in recent versions. I was tinkering with energy a bit recently, and the generator I made was able to supply power to machines from ThermalExpansion. I know that's not a definitive "it's globally compatible" or anything, but it at least demonstrates it works with stuff other people made.
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Getting 1.10.2/1.7.10 Forge to run Offline
Please post the entire fml-client-latest.log in spoiler tags *edit: Also, 1.7.10 is no longer supported, so you won't get help for it here.
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Set a new Universal Tool Material
It's all in the github repo there, just browse around the source files
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Register 'ItemBlock' alongside 'Block' better than this?
I've been creating my creative tab right in my mod class near the top: public static final CreativeTabs TEST_TAB = new CreativeTabs("test") { @SideOnly(Side.CLIENT) public ItemStack getTabIconItem() { return new ItemStack(Items.REDSTONE); } }; I haven't messed with it much, but I do recall it wouldn't use my test item for the tab icon because my items hadn't registered yet, and I haven't as of yet bothered to try and fix/change/figure it out. But besides that works fine as far as I can see.
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Error on gradle building
Look for "targetCompatability" in your build.gradle, see if you can change it to 1.8 there.
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Register 'ItemBlock' alongside 'Block' better than this?
This link has a great example of using registry events to register stuff.
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Help with Server Crashing
I also see net.minecraftforge.fml.common.MissingModsException: Mod twilightforest (The Twilight Forest) requires [forge@[14.23.0.2501,)] And you're running forge 14.23.0.2491
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