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Everything posted by Ugdhar
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[1.7.10] How would you give survival mode player an item on Login/Spawn
Ugdhar replied to Thornack's topic in Modder Support
This post is over 2 years old, and 1.7.10 is no longer supported. You should make sure you are using a recent version, and start a new thread with your issue including code and the fml client latest log -
Remove real first person render from the server, I'm guessing it's a client/single player mod.
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You just draw them, and then they are referenced from your gui code. You will need a Container, GuiContainer, GuiHandler, and I suppose a Block & TileEntity or maybe an ItemStack Capability depending on if you have a block or item providing the inventory. If you use a Block & TileEntity, the TileEntity needs to be registered, GuiHandlers need to be registered in the NetworkRegistry.
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Anything that can save as a .png I believe, gimp and paint.NET are a couple I can think of
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Well, firstly if you don't have a solid understanding of Java, you should learn that first for sure. Just copying/pasting and using line-for-line code from tutorials will not get you very far, especially since it seems like most tutorials do things wrong anyhow. I found this helpful with figuring out the more recent/correct ways of registering stuff. http://www.minecraftforge.net/forum/topic/49497-1112-is-using-registryevent-this-way-ok/#comment-249433
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https://github.com/jwz123/Item-Plus/blob/master/src/main/java/joshua/testmod/init/items/BlockInit.java#L19
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Don't use Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(Reference.MODID + ":" + item.getUnlocalizedName().substring(5), "inventory")); You should be using ModelLoader.setCustomModelResourceLocation from a ModelRegistryEvent
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Post your code, preferrably to somewhere like github so we can see item code, registration, jsons, etc.
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Modder Support: http://www.minecraftforge.net/forum/forum/70-modder-support/
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[Any Version]Multi-Block Machine QAQ Neeed help
Ugdhar replied to Rikka0_0's topic in Modder Support
1.7.10 is no longer supported here, for help you will need to update. -
1.10.2 where do I find the durability of armors
Ugdhar replied to TheRPGAdventurer's topic in Modder Support
Then you didn't look hard enough -
1.10.2 where do I find the durability of armors
Ugdhar replied to TheRPGAdventurer's topic in Modder Support
Did you try looking yourself? ItemArmor would be a good place to start. -
public ActionResult<ItemStack> onItemRightClick(Itemstack Stack, World worldIn, EntityPlayer playerIn, EnumHand handIn) { I believe Itemstack should be ItemStack. Not sure if that's specifically the problem, but it certainly can't be helping
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1.12.1 was (from what I've read) pretty much a bugfix release, so not a lot was changed. Don't expect it this quick when major releases come around, it can take a few weeks+ depending on how much changes. Just keep working on whatever the last stable version was, and keep checking the download page!
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My mod won't work when i use it in a forge server
Ugdhar replied to Triphion's topic in Modder Support
Make sure all rendering stuff is only being used from your client proxy, dedicated servers do not have those classes, so when it sees them and tries to load them, it will crash. -
minecraft forge server wont start with mods
Ugdhar replied to AjaxOfTheDead's topic in Support & Bug Reports
Post a log of a crash with other mods. And a dedicated server is not aware of any client-side classes (they don't exist), so mods that access them, while they will often work playing single player, since the client and server both exist, if they are put on a dedicated server they will crash it because it cannot load any client related classes. So, even with no other mods, one of these will crash a server. -
minecraft forge server wont start with mods
Ugdhar replied to AjaxOfTheDead's topic in Support & Bug Reports
I'm going to guess MorePlayerModels is a client side mod, remove it from your server and see what happens. -
1.10.2(SOLVED)help with language issues on my item
Ugdhar replied to TheRPGAdventurer's topic in Modder Support
On the line for the diamond_shears, it looks like you have spaces before and after the =, is that doing it? -
1.10.2(SOLVED)help with language issues on my item
Ugdhar replied to TheRPGAdventurer's topic in Modder Support
What version? What is your lang file named? -
I believe 1.11.2 is still supported, so there's no harm in using it. I believe they support current version and previous version.
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Still a bunch of files in the mods folder that shouldn't be. It also looks like you have the forge installer in there. Honestly, I would completely empty out the mods folder and start over. Do a run with no mods, just forge, make sure it works, then add mods 1 by 1, testing after each one. Also make sure you're adding mods that are for 1.12.
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Post the new log
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1.7.10 is no longer supported here, you need to update. A moderator will likely lock this thread once it is seen.
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Only if the mod authors have updated, you would need to get the updated versions. Make sure you stick to the legit sites for downloading mods, the only one I know myself is curse (twitch), but there may be a few others.