Everything posted by Ugdhar
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1.12.2 Forge Server Crash
Is it possible to try with Oracle JDK instead of OpenJDK? It should work either way, but the official advice I've seen says to use Oracle. Might be worth a try
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Minecraft keeps crashing when I start it with forge
It will be in the minecraft profile directory\logs (same folder that contains the mods folder will contain the logs folder) Make sure you post it in spoiler tags (the eyeball button)
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Minecraft keeps crashing when I start it with forge
Please post your logs/fml-client-latest.log
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My forge isnt working I need Help!
First, I would try to update away from 1.8.9, it's getting pretty old and will probably stop being supported here much as 1.7.10 has. Are you using a texture or resource pack of some kind? If so, I would try just using the standard minecraft graphics and see what happens.
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Minecraft server not working anymore.
Post the fml-server-latest.log file please
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cps
https://docs.oracle.com/javase/tutorial/
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Forge Server Crashing
Looks like DeltaRPG this time, remove that, try again, if it still crashes, post the new log
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Forge Server Crashing
Post the new log after removing that mod. You could try with no mods, and add them in 1 by 1, trying in between, and if it crashes, you'll know which mod you just added that caused the crash.
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Game Crushed while installing
Please post the fml-client-latest.log (in the logs folder) in spoiler tags. It should give more info on what's up.
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[1.11.2][Solved] Item Inventory
I believe you need to override transferStackInSlot in your container class. You can probably find an example in a vanilla container class
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[SOLVED] [1.11.2] EntityJoinWorldEvent fires multiple times for the same entity
Try it, it sounds more logical (I haven't messed with entity joining events at all, so not sure myself), EntityEvent makes it sound like it will fire for ANYTHING related to entities, spawning, dying, joining the world, maybe even moving. The name of the method doesn't matter, it's having the @SubscribeEvent notation and the proper parameters that make it work.
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[1.12.2] Need help with server crash. Cant open hs_err_pid
That hs_err_pid2676.mdmp file is a memory dump file, honestly it wouldn't do you any good opening it anyway. If you still want to, just get a hex editor and open it up. It's not like a txt file, it's a binary dump of what was in memory when stuff crashed, so it won't really be human readable.
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[1.12.2]Best energy api
I would just use the Forge Energy capability API. Doesn't have any dependencies, and as far as I know is compatible with RF in recent versions. I was tinkering with energy a bit recently, and the generator I made was able to supply power to machines from ThermalExpansion. I know that's not a definitive "it's globally compatible" or anything, but it at least demonstrates it works with stuff other people made.
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Getting 1.10.2/1.7.10 Forge to run Offline
Please post the entire fml-client-latest.log in spoiler tags *edit: Also, 1.7.10 is no longer supported, so you won't get help for it here.
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Set a new Universal Tool Material
It's all in the github repo there, just browse around the source files
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Register 'ItemBlock' alongside 'Block' better than this?
I've been creating my creative tab right in my mod class near the top: public static final CreativeTabs TEST_TAB = new CreativeTabs("test") { @SideOnly(Side.CLIENT) public ItemStack getTabIconItem() { return new ItemStack(Items.REDSTONE); } }; I haven't messed with it much, but I do recall it wouldn't use my test item for the tab icon because my items hadn't registered yet, and I haven't as of yet bothered to try and fix/change/figure it out. But besides that works fine as far as I can see.
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Error on gradle building
Look for "targetCompatability" in your build.gradle, see if you can change it to 1.8 there.
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Register 'ItemBlock' alongside 'Block' better than this?
This link has a great example of using registry events to register stuff.
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Help with Server Crashing
I also see net.minecraftforge.fml.common.MissingModsException: Mod twilightforest (The Twilight Forest) requires [forge@[14.23.0.2501,)] And you're running forge 14.23.0.2491
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I need help...
Please upload your code to a github (http://www.github.com), we're going to need to see pretty much every class because everything in your code calls/references something else, and we need to see how it fits together to see where your null is.
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Minecraft freezing when I join a server
Post your entire fml-client-latest.log file in spoiler tags please
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Help with crashing
You made your main mod class abstract, so it can't be instantiated.
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My mods
1.7.10 is no longer supported here, you will need to update to get help here.
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Minecraft bug
Post the full fml-client-latest.log, the bit you pasted doesn't have any real info or even a crash in it. Use spoiler tags (the eyeball button)
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Help with crashing
Are you building your jar with gradlew build? Beyond that, you'll probably need to post code, as despite checking it twice, there is still something that must be wrong since it doesn't work, and more eyes could help find it.
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