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LexManos

Forge Code God
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Everything posted by LexManos

  1. Fixed in next build, but could introduce things that break villages. So, why is this mod having a fake world?
  2. if (world.getWorldInfo().getTerrainType() == WorldType.FLAT) DONT_DO_YOUR_SHIT. Seriously... simple..
  3. Forge doesn't have a Update Manager, thats some other mod you have installed.
  4. True, we're looking into making that page better, I will see what I can do about getting that version info into it.
  5. Forge Version: 6.0.1 Minecraft Version: 1.4.2 Dependencies: None Downloads: Universal (Adfly) (Direct) Source (Adfly) (Direct) Javadocs (Adfly) (Direct) Minecraft Forge 6.0.1 Changelog: ============================================================================ Updated to FML v4.2.6.422 Removed: Removed TileEntity.getRenderDistance, now a vanilla feature Removed Forge spawn protection config, now a vanilla feature Removed a lot of deprecated code related to Configuration, modders see the replacements New: New hooks for rendering GuiSlots New hook to allow for blocks to determine if the ender dragon can destroy them For the server, the universal zip can now be run as a jar, and will look for minecraft_server.jar, meaning no merging jars on the server side. {Merging still works, its just a option} New system for mods to define there own tabs in the creative inventory. MCP information is now included in Minecraft Forge. They deserve the credit New Per-World MapStorage feature, fixes vanilla bug where worlds would loose there Village info. Bug Fix: Fixed issue where the current render pass would not be sent to the item. Fixed issue where items damaged during crafting would have have 1 to few uses. Fixed issue where EntityItem subclasses would cause infinite loops. Fixed issue that caused JRocket to not load Forge Fixed NPE issue when mods add null EntityFX's to be rendererd Fixed 'Ambigious constructor' warnings for ShapedOreRecipe Fixed some spelling errors <.< Fix ItemSeed placement to take into account the IPlantable interface. You may ask, what happened to Forge 5? Why did it jump to 6? Well 1.4 was released, we updated to it in preperation to release when 1.4 was officially released, but then they decided to do 1.4.1/1.4.2 and changed the obf, so we had to bump the major version again. You can get Forge for 1.4 on our file server.
  6. World.getWorldInfo().getTerrainType() No need for extra hooks for vanilla features..
  7. Logs or no one will help.
  8. That build fucked up due to to many people hammering the jenkins. Use 341
  9. You can write a mod to change the logger format, yes, but without knowing what exactly MCMyAdmin needs, we're not gunna write one. I'll leave a open invitation for them to come in and have someone write it for them.
  10. Ive just checked the latest, and the downloads work, so give us the exact link you're trying? And be sure to clear your browser cache.
  11. https://github.com/cpw/FML/blob/master/common/cpw/mods/fml/common/registry/IEntityAdditionalSpawnData.java
  12. Y U NO READ LOG? Seriously, it tells you exactly what it couldnt find.
  13. You have unclean jars. Make sure you compleetly delete the jars, and the backups, and try again. It will ONLY say it has midified jars, if the jars are modified -.-
  14. You didnt package your mod will all its files.
  15. You can get all the downloads from files.minecraftforge.net
  16. Logs or it didn't happen. But, forge works, so there must be something wrong with your instalation.
  17. This is typically caused by a oversealious anti-virus locking the temp files used when decompiling, you can try either turning off your AV, or making the mcp folder an exception.
  18. Ya, its not something I honestly care about, we could be fancy and make a scroll window, but, screw it, just enlarge your window.
  19. I have no clue what they did there, but basically we're just trying to move people to files. not jenkins.
  20. We will be taking down/hiding the jenkins. Mainly because to many people are using it and killing our servers. You can however, still get the same downloads from files.minecraftforge.net we are working on getting the extra stuff {namely the change log} onto that page. as well as links to the rest of the projects' files
  21. We have tracked this down, and it is a Vanilla issue, so we are working on a way to fix it up to work properly.
  22. Why? Could you not do the same with already existing hooks.
  23. No, it doesn't.
  24. BECAUSE YOU'RE A FUCKING MORON WHO DOESN'T KNOW HOW TO COPY AND PASTE FILES CORRECTLY. Figured I had to make my post with the same level of respect/effort yours was -.-
  25. http://docs.oracle.com/javase/tutorial/java/javaOO/accesscontrol.html Please read and understand how access levels work. Protected is nothing you have to go crazy over. Majority of the time reflection or other hacks are not needed.

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