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[1.16.5] Help with Tileentity/Register TileEntityType


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Posted

i just want to add to my custom block (lightning rod) a tile entity but i got an error and i know there is an error in registration but i dont know where

code: (code is frome the documentation

package net.luis.cave.init;

import ;

@Mod.EventBusSubscriber(modid = Cave.Mod_Id, bus = Mod.EventBusSubscriber.Bus.MOD)
public class CaveTileEntityType {
	
	public static final TileEntityType<LightningRodTileEntity> LIGHTNING_ROD = null;
	
	@SubscribeEvent
	public static void registerTE(RegistryEvent.Register<TileEntityType<?>> event) {
		
		TileEntityType<?> type = TileEntityType.Builder
				.create(LightningRodTileEntity::new, CaveBlocks.LIGHTNING_ROD.get())
				.build(null);
		type.setRegistryName(Cave.Mod_Id, "lightminig_rod_tileentity");
		event.getRegistry().register(type);
		
	}

}

 

and the error log:

net.minecraft.crash.ReportedException: Ticking block entity
	at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:888) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:820) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:84) ~[forge:?] {re:classloading,pl:runtimedistcleaner:A}
	at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:663) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.MinecraftServer.lambda$startServer$0(MinecraftServer.java:233) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at java.lang.Thread.run(Thread.java:832) [?:?] {}
Caused by: java.lang.NullPointerException: Cannot invoke "net.minecraft.tileentity.TileEntityType.isValidBlock(net.minecraft.block.Block)" because the return value of "net.minecraft.tileentity.TileEntity.getType()" is null
	at net.minecraft.world.World.tickBlockEntities(World.java:537) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.server.ServerWorld.tick(ServerWorld.java:374) ~[forge:?] {re:classloading}
	at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:884) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	... 5 more
[13:52:48] [Server thread/ERROR] [minecraft/Chunk]: A TileEntity type net.luis.cave.blocks.tileentity.LightningRodTileEntity has thrown an exception trying to write state. It will not persist, Report this to the mod author
java.lang.RuntimeException: class net.luis.cave.blocks.tileentity.LightningRodTileEntity is missing a mapping! This is a bug!
	at net.minecraft.tileentity.TileEntity.writeInternal(TileEntity.java:71) ~[forge:?] {re:classloading}
	at net.minecraft.tileentity.TileEntity.write(TileEntity.java:65) ~[forge:?] {re:classloading}
	at net.minecraft.world.chunk.Chunk.getTileEntityNBT(Chunk.java:438) ~[forge:?] {re:classloading}
	at net.minecraft.world.chunk.storage.ChunkSerializer.write(ChunkSerializer.java:287) ~[forge:?] {re:classloading}
	at net.minecraft.world.server.ChunkManager.chunkSave(ChunkManager.java:699) ~[forge:?] {re:classloading}
	at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:176) ~[?:?] {}
	at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:177) ~[?:?] {}
	at java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:195) ~[?:?] {}
	at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(ArrayList.java:1625) ~[?:?] {}
	at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:484) ~[?:?] {}
	at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:474) ~[?:?] {}
	at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:150) ~[?:?] {}
	at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:173) ~[?:?] {}
	at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) ~[?:?] {}
	at java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:497) ~[?:?] {}
	at net.minecraft.world.server.ChunkManager.save(ChunkManager.java:354) ~[forge:?] {re:classloading}
	at net.minecraft.world.server.ServerChunkProvider.save(ServerChunkProvider.java:310) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.world.server.ServerWorld.save(ServerWorld.java:710) ~[forge:?] {re:classloading}
	at net.minecraft.server.MinecraftServer.save(MinecraftServer.java:544) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.MinecraftServer.stopServer(MinecraftServer.java:583) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.integrated.IntegratedServer.stopServer(IntegratedServer.java:186) ~[forge:?] {re:classloading,pl:runtimedistcleaner:A}
	at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:700) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at net.minecraft.server.MinecraftServer.lambda$startServer$0(MinecraftServer.java:233) ~[forge:?] {re:classloading,pl:accesstransformer:B}
	at java.lang.Thread.run(Thread.java:832) [?:?] {}

 

and my tileentity class:

package net.luis.cave.blocks.tileentity;

import java.util.Random;

import ;

public class LightningRodTileEntity extends TileEntity implements ITickableTileEntity {
	
	Random rng = this.getWorld().rand;
	
	public LightningRodTileEntity() {
		
		super(CaveTileEntityType.LIGHTNING_ROD);
		
	}
	
	

	@Override
	public void tick() {
		
		LightningBoltEntity lightning = new LightningBoltEntity(EntityType.LIGHTNING_BOLT, this.getWorld());
		lightning.setLocationAndAngles(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), rng.nextFloat() * 360, 0);
		
		if (this.getWorld().isThundering()) {
			
			if (this.getWorld().getGameTime() % (350 - rng.nextInt(200)) == 0) {
				
				this.getWorld().addEntity(lightning);
				
			}
			
		}
		
	}

}

 

Posted
5 hours ago, diesieben07 said:

You never assign a value to LIGHTNING_ROD. When using registry events manually you need to use @ObjectHolder.

what do you mean with "manually" is there another way to register TileEntitys

Posted

DeferredRegister is the other way.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
17 minutes ago, Draco18s said:

DeferredRegister is the other way.

I kown but DefferredRegister will not work/I got an error which i don't understand:

	public static final DeferredRegister<TileEntityType<?>> TILE_ENTITIES = DeferredRegister.create(ForgeRegistries.TILE_ENTITIES, Cave.Mod_Id);
	
	public static final RegistryObject<TileEntityType<LightningRodTileEntity>> LIGHTNING_ROD = TILE_ENTITIES.register("lightminig_rod_tileentity", 
			() -> new TileEntityType<>(LightningRodTileEntity::new, CaveBlocks.LIGHTNING_ROD.get(), null));

 

1. what should i add at "null"

2. when i add the Block which the TileEntity is vaild i got this error/ my ide say there is an error: "Cannot infer type arguments for TileEntityType<>"

Posted
30 minutes ago, Luis_ST said:

I kown but DefferredRegister will not work/I got an error which i don't understand:


	public static final DeferredRegister<TileEntityType<?>> TILE_ENTITIES = DeferredRegister.create(ForgeRegistries.TILE_ENTITIES, Cave.Mod_Id);
	
	public static final RegistryObject<TileEntityType<LightningRodTileEntity>> LIGHTNING_ROD = TILE_ENTITIES.register("lightminig_rod_tileentity", 
			() -> new TileEntityType<>(LightningRodTileEntity::new, CaveBlocks.LIGHTNING_ROD.get(), null));

 

1. what should i add at "null"

2. when i add the Block which the TileEntity is vaild i got this error/ my ide say there is an error: "Cannot infer type arguments for TileEntityType<>"

instead of a supplier, use the TileEntityType Builder

Posted
		LightningBoltEntity lightning = new LightningBoltEntity(EntityType.LIGHTNING_BOLT, this.getWorld());
		lightning.setLocationAndAngles(this.getPos().getX(), this.getPos().getY(), this.getPos().getZ(), rng.nextFloat() * 360, 0);
		
		if (this.getWorld().isThundering()) {
			
			if (this.getWorld().getGameTime() % (350 - rng.nextInt(200)) == 0) {
				
				this.getWorld().addEntity(lightning);
				
			}
			
		}
		
	

you first create a new LightningBoltEntity and after that you check if you need to, dont do that

Posted
17 hours ago, loordgek said:

you first create a new LightningBoltEntity and after that you check if you need to, dont do that

thanks but i have already fixed this problem

 

17 hours ago, kiou.23 said:

instead of a supplier, use the TileEntityType Builder

i tried a bit but i don't understand how replace the Supplier with TileEntityType Builder

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