This is the support section for those modding with Forge. Help with modding goes in here, however, please keep in mind that this is not a Java school. You are expected to have basic knowledge of Java before posting here.
whenever i try to load up forge version 1.16.3, it gets to this red early fml page and crashes soon after. i'm on mac os big sur, and the crash report is below, along with a screenshot of the fml page. if there's any more information i can provide, i'm happy to do my best to share.
https://imgur.com/2RyAa7Z
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 1/17/21 1:06 PM
Description: Initializing game
java.lang.IllegalStateException: GLFW error before init: [0x10008]Cocoa: Failed to find service port for display
at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1038) ~[?:?] {re:classloading}
at net.minecraft.client.Minecraft.<init>(Minecraft.java:403) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.3-forge-34.1.0.jar:?] {re:classloading,pl:runtimedistcleaner:A}
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {}
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {}
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {}
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {}
at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.3-34.1.0.jar:34.1] {}
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-7.0.1.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-7.0.1.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-7.0.1.jar:?] {}
at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-7.0.1.jar:?] {}
at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-7.0.1.jar:?] {}
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:131) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:1038) ~[?:?] {re:classloading}
at net.minecraft.client.Minecraft.<init>(Minecraft.java:403) ~[?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.main.Main.main(Main.java:149) ~[1.16.3-forge-34.1.0.jar:?] {re:classloading,pl:runtimedistcleaner:A}
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_74] {}
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_74] {}
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_74] {}
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_74] {}
at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) ~[forge-1.16.3-34.1.0.jar:34.1] {}
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-7.0.1.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-7.0.1.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-7.0.1.jar:?] {}
at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-7.0.1.jar:?] {}
at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-7.0.1.jar:?] {}
-- System Details --
Details:
Minecraft Version: 1.16.3
Minecraft Version ID: 1.16.3
Operating System: Mac OS X (x86_64) version 10.16
Java Version: 1.8.0_74, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 788903816 bytes (752 MB) / 1744830464 bytes (1664 MB) up to 2147483648 bytes (2048 MB)
CPUs: 8
JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.16.3-forge-34.1.0
Backend library: LWJGL version 3.2.1 build 12
Backend API: NO CONTEXT
GL Caps:
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'forge'
Type: Client (map_client.txt)
CPU: <unknown>
There is no way to do this. The smithing container is hardcoded to just decrease its inputs and not use the container item (see SmithingTableContainer#func_230301_a_).
Hi!
How do I make so that when I place in the smithing table a tool and a material, I get another material and decrease the durability of the tool without loosing the tool?
I overrided the item container methods but the item is still consumed on craft:
@Override
public boolean hasContainerItem(ItemStack itemStack) {
return true;
}
@Override
public ItemStack getContainerItem(ItemStack itemStack) {
if (itemStack.attemptDamageItem(1, random, null)) {
itemStack.shrink(1);
itemStack.setDamage(0);
}
return itemStack;
}
Thanks in advance!