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warjort

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Everything posted by warjort

  1. That is correct. But that is also not the name mentioned above. You should also try using proper logging or adding a breakpoint in a debugger instead of System.out.println().
  2. FontManager although the details are in the GlyphProvider implementations.
  3. Your error says there is mismatch in types for your inner (anonymous) classes when invoking an event. The event in question is for ClientTickEvent But I don't see you handling any ClientTickEvents in the code you posted? They are all ServerTickEvents. Are you sure you are running that code? BTW: I can see one obvious error but it doesn't really cause a problem because of the way tick events work and it's unrelated to your reported error. MinecraftForge.EVENT_BUS.register(this); // world is null here this.world = world; You should never call out from a constructor into unknown code before your object state is fully initialized.
  4. See: https://forums.minecraftforge.net/topic/115751-119-creating-new-biome/ or one of the many other discussions in this forum that contains more details.
  5. Issue with flywheel, probably a conflict with another mod. Check you have the latest version then contact the mod author.
  6. Looks like a conflict between reliquary and aoa3. Check you have the latest versions then contact the mod authors.
  7. I would guess no. As you say 1.18 is LTS. You can't change the api and break all the mods. 🙂
  8. Since you don't post any useful information (including the file you modified) it is impossible to say. What makes you think a lack of heap memory is the cause of your problem? You can use a mod like this to analysis server performance https://www.curseforge.com/minecraft/mc-mods/spark see its wiki and docs for how to use it.
  9. Issue with guardvillagers, check you have the correct version then contact the mod author.
  10. It says. The modern way to start the server is to use the run.sh (run.bat on windows). Read that file and the user_jvm_args.txt for more information.
  11. You should use DeferredRegister/RegistryObject instead of the event. https://forge.gemwire.uk/wiki/Registration But the replacement for RegistryEvent is RegisterEvent which works differently. Either way, you shouldn't be creating minecraft registered objects during static classloading.
  12. warjort

    .

    You should use DeferredRegister/RegistryObject instead of the event. https://forge.gemwire.uk/wiki/Registration But the replacement for RegistryEvent is RegisterEvent which works differently. Either way, you shouldn't be creating minecraft registered objects during static classloading.
  13. Steampowered only has an alpha release for 1.18.2 which hasn't been updated in a while. https://www.curseforge.com/minecraft/mc-mods/steam-powered-create/files/all?filter-game-version=1738749986%3a73250 In particular, it is not up-to-date with the latest changes to create. I suggest you talk to the mod author.
  14. You should use the latest version that says it is compatible with the version of forge/minecraft you are using. But since you are using 1.19 some mods have not updated. They are for old beta versions of 1.19 and won't work with the final release. I would suggest you use 1.19.2. Modders will be targeting that version. These are the forge support forums. If you have issues with a mod, the mod author is the person to ask. They know a lot more about their mod than we do.
  15. Your crash report tells you which mods have errors. Most look like out of date versions. Check you have the latest version of these mods then contact their mod authors.
  16. Try the latest version of the dungeon crawl. If that doesn't fix it, contact the mod author. https://www.curseforge.com/minecraft/mc-mods/dungeon-crawl/files/all?filter-game-version=1738749986%3a73407
  17. Mixin doesn't like java 19 use java 17
  18. You only ever set the block on the client. See HoneycombItem.useOn() for the "correct" logic.
  19. Your log doesn't show any mods getting loaded besides the core mods. Maybe you have that broken browser plugin that downloads jar files as .jar.zip ? Forge will only load mods if they end with .jar
  20. I don't see a crash. I see the server successfully starting then shutting down 40 seconds later. [25Sep2022 02:07:36.925] [Server thread/INFO] [net.minecraft.server.dedicated.DedicatedServer/]: Done (16.794s)! For help, type "help" [25Sep2022 02:07:36.929] [Server thread/DEBUG] [net.minecraftforge.common.ForgeI18n/CORE]: Loading I18N data entries: 208 [25Sep2022 02:07:36.932] [Server thread/INFO] [net.minecraftforge.server.permission.PermissionAPI/]: Successfully initialized permission handler forge:default_handler [25Sep2022 02:08:15.588] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Stopping the server Maybe you started the server from the command line then closed the window?
  21. You don't show any error.
  22. Looks like one of your mods didn't register a spawn egg properly. There is no indication in the crash report alone on which one it is.
  23. Did you mean to post a link to that log file?
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