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warjort

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Everything posted by warjort

  1. This latest one (released yesterday) says it supports 1.19, 1.19.1 and 1.19.2: https://www.curseforge.com/minecraft/mc-mods/wthit-forge/files/3944308
  2. Just make sure you have the latest/correct version of wthit for your version of minecraft. https://www.curseforge.com/minecraft/mc-mods/wthit-forge/files/all?filter-game-version=1738749986%3a73407 If that doesn't fix it, contact the mod author. It's already 10 posts into this question and all there is guesswork because the original poster didn't post the full error message or the logs.
  3. At least I think that is correct? You have seem to have changed the curseforge location so it has curseforge/instances/instances which is a bit confusing/non-standard. ๐Ÿ™‚
  4. You have logs above that show it was previously launched. ๐Ÿ™‚ Since you use curseforge, it will be in /D:/curseforge/Instances/Install/launcher_log.txt it is the one created by the vanilla launcher that curseforge uses to launch the game.
  5. There's some pretty bad habits in that code. ๐Ÿ™‚ And I don't think it works properly? * You shouldn't just setTag() - this will wipe out other important info already in the item stack created by getDefaultInstance(). You should modify only the part you are interested in. * You should use symbolic constants to make the code more readable. It also helps to trap when future changes by Mojang will affect your code. * The block state values are stored as Strings - in general you should use the property to generate the serialized value - getName(T) var lightStack = Items.LIGHT.getDefaultInstance(); var blockStateTag = lightStack.getOrCreateTagElement(BlockItem.BLOCK_STATE_TAG); blockStateTag.putString(BlockStateProperties.LEVEL.getName(), BlockStateProperties.LEVEL.getName(8)); // putString("level", "8")
  6. Uppercase characters are not allowed in resource locations or the file names they point to. You will find an error in your run/logs/debug.log that tells you the same.
  7. Download the 1.19.2 version of journeymap. The 1.19 version will not work with 1.19.2 https://www.curseforge.com/minecraft/mc-mods/journeymap/files/all?filter-game-version=1738749986%3a73407
  8. Waila is a very old mod that is no longer maintained, you should use one of its modern forks like wthit or jade
  9. Then just override fillItemList() for your CreativeModeTab.
  10. It should not be there, re-read what I wrote above. For your new configuration: https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver There is also an example in the same mdk file I posted before: https://github.com/MinecraftForge/MinecraftForge/blob/b5d585555964b6149707514454ec3202a69cb66f/mdk/build.gradle#L122
  11. No you aren't, you spent maximum 25 minutes thinking about/researching it. I would guess it was probably a lot less. ๐Ÿ™‚ Anyway, look at something like Panda.afterSneeze() It uses the body rotation (instead of the view rotation) fields, which might be what you actually want? Otherwise you will have to use the view rotation fields from the entity instead.
  12. Although since you are probably using a BlockItem? You should override the fillItemCategory() on your Block.
  13. If I understand your question correctly, override fillItemCategory() for your Item to add ItemStack(s) that do what you want.
  14. Entity.getViewVector() tells you the direction it is looking. Entity.getPosition() or Entity.getEyePosition() tells you where they are. Then its just vector arithmetic.
  15. It's difficult to say since you only post source snippets without context. Whether your configuration is correct (e.g. typos or files in the wrong place in the filesystem), only you will know since you don't show what it really is, including you modifying it before posting. Passing null as the player (first parameter) is intended for broadcasting to all players in range of the sound, it only works on the server. On the client you need to pass in the player and it must match Minecraft.getInstance().player otherwise the sound won't play. As a test, try replacing your sound with a vanilla one, e.g. SoundEvents.ARROW_SHOOT If that works, you know the problem is with your sound config or the sound itself. If it doesn't work, you know the problem is with the logic/parameters of the method call. Debuggers are your friend. ๐Ÿ™‚ Finally, whenever you have something that is not working as expected look at your run/logs/debug.log and look for errors/warnings. You should post a link to it here as well if you don't understand what it is telling you, or maybe we can spot something you didn't notice.
  16. https://github.com/sp614x/optifine/issues/6974
  17. Looks like an issue with blue_skies Check you have the latest version then contact the mod author.
  18. Where do you think those particles are spawning?
  19. This also looks weird. Why is createbigcannons looking for steampowered's mixin configuration? Probably not the cause, but contact the mod author.
  20. You have 2 mods that want a different version of flywheel and another wants a different version of biomesoplenty Since you don't post the logs/debug.log or the crash report I can't give you anymore information than that.
  21. Server -> MinecraftServer
  22. https://github.com/TeamMoegMC/SteamPowered/issues/41
  23. This stuff is not that difficult to find: Server.getPlayerList().getBans() BanPlayerCommands PardonCommand
  24. Install the latest 1.19.2 beta version of journeymap: https://www.curseforge.com/minecraft/mc-mods/journeymap/files/all?filter-game-version=1738749986%3a73407 The version for 1.19 does not work with 1.19.2

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