warjort
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Everything posted by warjort
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https://johann.loefflmann.net/en/software/jarfix/index.html
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default.json is the default font. If you want to replace that, you need to make sure your mod has ordering="AFTER" for the forge mod dependency and include a minecraft/font/default.json in your mod. https://forge.gemwire.uk/wiki/Mods.toml Otherwise, the font manager iterates over all files in the form namespace/font/fontname.json - you then choose the font using ResourceLocation namespace:fontname
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My friend have problem with minecraft he doesn't launch
warjort replied to Killfrane's topic in Support & Bug Reports
You are trying to use the 1.19.4 version of bumblezone with minecraft 1.19.2 -
I don't think you will get many people in a forum about forge modding volunteering to help you fix what is really just your own custom open gl font rendering code? I know little about Fonts in minecraft. But I do know you shouldn't be using AWT in minecraft. Or OpenGL directly. In minecraft Fonts are loaded using a resource pack, e.g. vanilla's fonts: https://github.com/misode/mcmeta/tree/assets/assets/minecraft/font and then displayed using chat Components and Style.withFont() - see for example EnchantmentNames for the weird enchanting clue text. Look at FontManager for the details of how fonts get loaded, and I guess TrueTypeGlyphProviderBuilder if you want ttf.
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I have problem with my server (version 1.19.2 forge)
warjort replied to Killfrane's topic in Support & Bug Reports
Issue with immersive portals. Check you have the latest version then contact the mod author. -
https://forge.gemwire.uk/wiki/Events
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I have problem with my server (version 1.19.2 forge)
warjort replied to Killfrane's topic in Support & Bug Reports
Use java 17 -
Broken config file, you can find it in the world/serverconfig folder. If you don't have a backup, you can delete it and it will be recreated with default values.
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Minecraft 1.19.2 Modpack Crash at loading phase
warjort replied to gecckosavage's topic in Support & Bug Reports
Check you have the latest version then contact the mod author.- 1 reply
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Why would changing your graphics driver change the jar? That AMD bug has been around for a while, but I haven't seen people reporting it that often recently. Maybe they finally fixed it in a recent release? The fact that changing the AMD driver version fixes the problem (including using old drivers), shows it is not a bug with your mod, forge or minecraft. It also doesn't occur with nvidia, intel, etc. If somebody has the buggy driver, they would likely hit the problem eventually whichever mod they install.
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I am not very familiar with jarjar. I have never used it. But I guess you are pulling in a copy of jna as one of the dependencies of that jar. Minecraft already includes jna as part of its classpath and so that is confusing it? Try excluding it: https://forge.gemwire.uk/wiki/Jar-in-Jar#Using_dependency_filters
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The game failed to create my player model. I need help
warjort replied to xXTea_lover's topic in Support & Bug Reports
https://github.com/TeamMidnightDust/MidnightLib/issues/19 -
The game failed to create my player model. I need help
warjort replied to xXTea_lover's topic in Support & Bug Reports
https://github.com/TeamMidnightDust/MidnightLib/issues/19 -
https://github.com/MinecraftForge/MinecraftForge/blob/01846c729a21c13cb86447c4e233b83a314b6856/src/main/java/net/minecraftforge/event/entity/living/MobEffectEvent.java#L105
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UUID of added entity / Server can't keep up
warjort replied to spliit's topic in Support & Bug Reports
Check you have the latest version then contact the mod author. -
Forge 40.2.0/ Java 1.18.2 Crash on Mod Load
warjort replied to Fihdeluni's topic in Support & Bug Reports
Post a link to your logs/debug.log on a file sharing site. The correct way to build a modpack is to add mods individually or in small groups and test it. That way you will know which mod is causing problems. -
https://github.com/elytraByte/Boulanger/blob/master/src/main/resources/data/boulanger/recipes/separator.json
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Look at what TimeCommand does.