Everything posted by warjort
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how
https://johann.loefflmann.net/en/software/jarfix/index.html
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[1.18.2] Help to adding more Fonts [Closed]
default.json is the default font. If you want to replace that, you need to make sure your mod has ordering="AFTER" for the forge mod dependency and include a minecraft/font/default.json in your mod. https://forge.gemwire.uk/wiki/Mods.toml Otherwise, the font manager iterates over all files in the form namespace/font/fontname.json - you then choose the font using ResourceLocation namespace:fontname
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My friend have problem with minecraft he doesn't launch
You are trying to use the 1.19.4 version of bumblezone with minecraft 1.19.2
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The game crashed whilst exception in server tick loop Error: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformer
Issue with immersive portals. Check you have the latest version then contact the mod author.
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java.lang.RuntimeException: Attempted to load class net/minecraft/client/Options for invalid dist DEDICATED_SERVER
These are the forge support forums. We can't fix other people's mods, only identify which mod is causing the problem. Use the link in that error I quoted to ask the mod author for help.
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[1.18.2] Help to adding more Fonts [Closed]
I don't think you will get many people in a forum about forge modding volunteering to help you fix what is really just your own custom open gl font rendering code? I know little about Fonts in minecraft. But I do know you shouldn't be using AWT in minecraft. Or OpenGL directly. In minecraft Fonts are loaded using a resource pack, e.g. vanilla's fonts: https://github.com/misode/mcmeta/tree/assets/assets/minecraft/font and then displayed using chat Components and Style.withFont() - see for example EnchantmentNames for the weird enchanting clue text. Look at FontManager for the details of how fonts get loaded, and I guess TrueTypeGlyphProviderBuilder if you want ttf.
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java.lang.RuntimeException: Attempted to load class net/minecraft/client/Options for invalid dist DEDICATED_SERVER
- I have problem with my server (version 1.19.2 forge)
Issue with immersive portals. Check you have the latest version then contact the mod author.- How to Stop a Sword Hitting an Entity
https://forge.gemwire.uk/wiki/Events- I have problem with my server (version 1.19.2 forge)
Use java 17- 1.19.2 Pack Trouble Around: The game crashed whilst rendering overlay Error: java.lang.IncompatibleClassChangeError: class trabe
I underlined it in my previous response. Now you have posted the debug.log, I can tell you it is this one:- i acctually have no idea of whats the error (running 1.18.2 with forge 40.1.2 ,log : https://paste.ee/p/PbiSl)
Cracked clients are not supported here.- 1.19.2 Pack Trouble Around: The game crashed whilst rendering overlay Error: java.lang.IncompatibleClassChangeError: class trabe
Check you have the latest version then contact the mod author.- i acctually have no idea of whats the error (running 1.18.2 with forge 40.1.2 ,log : https://paste.ee/p/PbiSl)
https://www.curseforge.com/minecraft/mc-mods/kotlin-for-forge- help error code -805306369
Broken config file, you can find it in the world/serverconfig folder. If you don't have a backup, you can delete it and it will be recreated with default values.- Minecraft 1.19.2 Modpack Crash at loading phase
Check you have the latest version then contact the mod author.- [RESOLVED] [1.18.2] The mod I'm updating is triggering an AMD driver crash
Why would changing your graphics driver change the jar? That AMD bug has been around for a while, but I haven't seen people reporting it that often recently. Maybe they finally fixed it in a recent release? The fact that changing the AMD driver version fixes the problem (including using old drivers), shows it is not a bug with your mod, forge or minecraft. It also doesn't occur with nvidia, intel, etc. If somebody has the buggy driver, they would likely hit the problem eventually whichever mod they install.- [SLOVED] IllegalStateException - Duplicate key with minecraftLibrary dependencies in gradle
I am not very familiar with jarjar. I have never used it. But I guess you are pulling in a copy of jna as one of the dependencies of that jar. Minecraft already includes jna as part of its classpath and so that is confusing it? Try excluding it: https://forge.gemwire.uk/wiki/Jar-in-Jar#Using_dependency_filters- The game failed to create my player model. I need help
https://github.com/TeamMidnightDust/MidnightLib/issues/19- The game failed to create my player model. I need help
https://github.com/TeamMidnightDust/MidnightLib/issues/19- Make Vanilla Effect Durations Stackable
https://github.com/MinecraftForge/MinecraftForge/blob/01846c729a21c13cb86447c4e233b83a314b6856/src/main/java/net/minecraftforge/event/entity/living/MobEffectEvent.java#L105- UUID of added entity / Server can't keep up
Check you have the latest version then contact the mod author.- Forge 40.2.0/ Java 1.18.2 Crash on Mod Load
Post a link to your logs/debug.log on a file sharing site. The correct way to build a modpack is to add mods individually or in small groups and test it. That way you will know which mod is causing problems.- Issue with parsing a json recipe file
https://github.com/elytraByte/Boulanger/blob/master/src/main/resources/data/boulanger/recipes/separator.json- Time Change ????
Look at what TimeCommand does. - I have problem with my server (version 1.19.2 forge)
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