larsgerrits
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Everything posted by larsgerrits
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It's an error with Galacticraft, make sure you use the latest version and report it to the author.
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I don't see anything related to tooltips, mass or any other information in your ItemElement class. Are you sure you pushed your latest changes to GitHub?
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Minecraft Forge Server: Trying to load into server
larsgerrits replied to jumpkiller's topic in Support & Bug Reports
Not always true. There are mod developers who put their mod on the Minecraft Forums, or even on their own website. Just make sure you don't download from any fake hosting sites (ckeck http://stopmodreposts.org/). @OP, read up on this: http://pixelmonmod.com/. There won't be any more releases of Pixelmon, so when you see a website releasing a newer version, it's probably fake. -
Read. Remove this and Optifine as well. They are coremods and are known to mess things up.
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Cracked launchers are illegal, and you'll probably get banned for using one.
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Make sure you have the same mods on both the client and the server (excluding side-only mods).
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Post the full logs (logs/latest.log in your game directory). Why do you say this? Both the client and the server logs don't mention Thaumcraft anywhere.
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This is not an issue with CraftStudio. He's using a mod (DecoCraft2) which requires another mod (PTRLib) to work. He doesn't have that installed, so it crashes. Installing PTRLib should fix this.
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Don't! Coremods should never be used. I think you can do this by making your own world type and removing the other ones, making yours the only one available.
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Import or force block+item IDs from another map?
larsgerrits replied to Geethebluesky's topic in General Discussion
Probably not. You should never touch IDs. -
IIRC, ItemStack#getDisplayName returns the custom name if the stack has one. What else are you trying to do?
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After updating the minecraft launcher, forge does not open
larsgerrits replied to Criper98's topic in Support & Bug Reports
Post the FML log (logs/fml-client-latest.log in your game directory). -
Started Modding Today (From Set-Up to First Build Test)
larsgerrits replied to Gotlyfe's topic in General Discussion
This is not by any chance a tutorial. This is mostly copy-paste from the existing Forge docs intro (which is perfectly fine for people new to modding), and gave code which users can copy-paste into their files without learning anything, resulting in the same code as the example source. Also, the CommonProxy system doesn't make sense. Read Code Style, issue #1. Your proxies shouldn't have code to distinguish the dedicated server from the integrated server. Almost all logic should be done on both servers, not just on one of them. That'll cause issues on the other server. -
Tekkit Server wont start, need help :)
larsgerrits replied to lowthunderx's topic in Support & Bug Reports
Then you're doing it wrong. -
Tekkit Server wont start, need help :)
larsgerrits replied to lowthunderx's topic in Support & Bug Reports
1) Use Java 8, not Java 9. 2) 1.7.10 is no longer supported on this forum. Update. -
Don't. 1.7.10 is no longer supported on this forum. Take the hint. Just use an available launcher.
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Blue screen (Not blue screen of death)
larsgerrits replied to AAnonymoos's topic in Support & Bug Reports
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The Twilight Forest and Biomes O' Plenty mod uses ATs to make those variables public in BiomeProvider: Twilight Forest AT and Biomes O' Plenty AT.
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is LanguageManger Locale copy of client's i18nLocale?
larsgerrits replied to jredfox's topic in Modder Support
If you look closely, you can see that the I18n.setLocale method only gets called from the LanguageManager constructor. So yes, that means they are the same. -
1) Your code shows you're not using Forge for MC 1.7. 2) 1.7.10 and lower are not supported on this forum anymore. You should update.