Telling someone to perform a jar edit is still bad advice, even if your statement was technically correct.
He's telling him to put it in HIS jar not the main minecraft jar
here's a link to my renderer on github. this one is based off the snowball renderer.
https://github.com/code-lyoko-modding/CodeLyokoMod/blob/master/matt/lyoko/render/RenderLaserArrow.java
are you sure it's EntityPlayerMP and not EntityPlayer? and depending on where you change those variables depends on where they work. I know for a fact that setting allowFlying to true in a tick handler doesn't work, but it does in the item file.
I want to render my arrow like item, but I can't get it to work correctly. I've tried the arrow renderer and the snowball renderer. but so far I've had no luck. please help.
well, it would get rid of the falling through the ground bug, and beds are basically the exact same thing you're looking for. Just without the changing the time and resetting spawn part.
what is the boolean in the onUpdate method in Item.java used for?
public void onUpdate(ItemStack stack, World world, Entity ent, int slot, boolean par5)
{
}
I did what you said but it crashed on the onPlayerStoppedUsing method. Here's the code for the class file. And please ignore the badly named variables. I basically copied the ItemBow class.