Everything posted by Animefan8888
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SOLVED bigger sword model
You'll have to create a custom JSon model or if you want to be fancy like Ore Spawn and make it all smooth you can use an obj file.
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[1.14.4] Help with creating keybindings.
Firstly there is no point in checking if it contains it. It will return getBoolean will return false if it doesn't contain it. Sounds like a client server desync.
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Latest 1.14.4 version of forge crashes before i get to the start screen with no mods installed.
- [1.14.4] Help with creating keybindings.
There is an event for it. I believe it is called RenderTooltipEvent. You'll have to use Pre sub event to modify the lines List- Tough As Nails keeps crashing Minecraft 1.12.2
Bring this up with the mod author.it's a problem on their end if it isn't working. Or it is a problem with some mod compatibility.- [1.14.4] Help with creating keybindings.
The first one is it's mod unique ID. The second is a class that will be created by your decoder. (It needs to store all the information you want accessible on the other side(Server/Client)). The third is a BIConsumer that takes in an instance of that class and a PacketBuffer. Use this to write the data sent over the network to the PacketBuffer. The fourth is a Function that takes in a PacketBuffer and returns an instance of the class. Use this to read the data from the PacketBuffer into a new instance of the class. The fifth and final parameter is a BiConsumer that takes in an instance of the class and a Supplier of NetworkEvent.Context. Use this to handle the information you sent over whether it be syncing data to the client or performing an action on the server.- Custom Fence won't connect to each other...
Yes you need your own custom class to override a method. That's because it is already included in the tag.- [1.14.4] Cannot find ForgeConfigSpec.FloatValue
Yes you can. You can definitely cast a double to a float.- [1.14.4] Cannot find ForgeConfigSpec.FloatValue
Use DoubleValue and cast.- Custom Fence won't connect to each other...
I think you need to override Block#isIn- Minecraft Forge 1.14.4 seems to be downloaded but not opening :/
Do you have Java installed? If not install it. If you do then you can use this to make sure jar files open with Java.- what am i missing?
You don't have Java installed.- [1.14.4] Crops Not Planting
Give it Material.PLANTS instead of LEAVES. LEAVES is a solid Material and therefore turns farmland back to dirt.- [1.14.4] Custom Vanilla Block Drops
HarvestDropeEvent is not implemented yet because of design reasons you can just create a loot table json and override the vanilla one. If you just want to add to the vanilla one use the LootTableLoadEvent.- [1.12.2] Server Packet Crash
Post this code.- help with texture
Post your model file.- EntityJoinWorldEvent fired multiple times
What version have you updated to and post your current code.- EntityJoinWorldEvent fired multiple times
Sorry 1.8.9 is an extremely outdated version and we no longer support it on this forum. Please update to receive support. Once a forum moderator sees this they will lock it.- [Fixed][1.12.2] Item texture won't load
In eclipse you can just right click on the folder or the whole project and click refresh.- EntityJoinWorldEvent fired multiple times
Post your code. And this includes how you registered your event handler.- EntityJoinWorldEvent fired multiple times
The even is fired on both the client and the server. Make sure to only do your code on the logical server by checking if World#isRemote is false.- Error with Facing Blockstate
You've got an extra comma at the end of this line. You should download a json editing plugin for your IDE.- Error with Facing Blockstate
Post your console/log- Error with Facing Blockstate
Does your blockstate json reflect the facing property?- Error with Facing Blockstate
You need to override Block#fillBlockState and add the FACING property to the builder. - [1.14.4] Help with creating keybindings.
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