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LexManos

Forge Code God
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Everything posted by LexManos

  1. Try without hamachi and using your external IP. Also, make sure you configure what IP you're binding to in the server properties. ALSO DO NOT TALK IN CAPS ITS REALLY ANNOYING AND JUST MAKES YOU LOOK LIKE A MORON.
  2. Ya, try that, Ive tried those exact steps and get no issue.
  3. ShadersModCore-v2.3.1-beta-mc1.7.2-f1007.jar Try without that.
  4. Try 1008 and let us know. Also we need the full log which will be in the logs folder.
  5. Ya we're looking into it, but apparently Hypixel uses a highly modified version of BungeeCord which derps over the entire connection. Not exactly sure how vanilla even works on it. Combined with it trying to send the 1.6 handshake for FML.. on 1.7.. Hypixel is officially unsupported by the BungeeCord team, we may have to do the same until we can open a dialog to speak with them and get a text environment to figure things out.
  6. ArmorMovementMod seems to be broken, talk to it's author.
  7. It is a IDE agnostic process, with IDE specific addons because modders are to stubborn/stupid to setup there run configs themselves. There are only two tasks you should care about 'setupDevWorkspace' and 'jar'
  8. Interesting, that tells me pretty much nothing. Could you explain EXACTLY what you're doing, step by step, every button you press, ever item you use, ever thing you eat. Screenshots with the debug menu *might* be useful. Also, you may try adding more ram, you've set it to max 512MB, which for minecraft is rather low.
  9. There isn't much we can do to test this OSX specific bug as it's OSX and nobody has a OSX box. Combined with the fact that I have no clue how you're getting version 2.8.3 as thats never referenced in our code anywhere. Unless someone is willing to find me a way to debug on OSx I can't do anything but ask the community to try. I am not going to spend $1500 for just somethin to test with.
  10. Unable to reproduce, provide logs, they are in the Development console tab of your launcher.
  11. What server, please give us the full logs not just the crash screen.
  12. What OS are you on, you may want to give java more memory: http://stackoverflow.com/questions/880855/increase-the-java-heap-size-permanently Besides that try running with the -info flag and giving us a full log of the run. Also, are you using access transformers? If not give us the -decomp.jar in your USER_HOME/.gradle/caches/net/minecraftforge/{forge version} folder. If you are give us /build/decompiled.jar
  13. java.lang.NoClassDefFoundError: micdoodle8/mods/galacticraft/core/entities/player/GCCorePlayerMP Seems you're missing a dependancy for GalactiCraft
  14. Show us logs, and typically it is a port forwarding/binding issue. You can manually specify what IP to use in your server.properties.
  15. Seems that Galactic Craft is not deobfing correctly, you may wanna talk to there authors about how it's written. However, we do not support 1.5.2, If you want to use that old of a version you're on your own.
  16. You should not localize anything on the server.
  17. The profile editor lets you select what version you wanna use. If you want to 'uninstall' things, jsut delete the files you want to get rid of.
  18. Run gradlew cleanCache Kill your .gradle and build folders in your project folder and try again. Also make sure to run with --refresh-dependencies Something you're doing is causing crap to link incorrect things..
  19. C:\Users\TYLER\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.7.2-10.12.0.1002\forge-1.7.2-10.12.0.1002.jar; No it's not.
  20. Again as I said before, 1.7.2 is stable enough for people to use, it will not be RBed until King does Fluids. However for everything else you as a end user and modder can get to work.
  21. Give us logs, screenshots, videos something that actually tells us what you're doing.
  22. I dont see any errors in there, but try updating Forge.
  23. If you have paths with spaces, they need to be wrapped in quotes. Also I said JVM args, not program args. I can load 1.5.2 that way just fine.
  24. The Universal is what the installer installs, we still ship JUST the universal so that server admins can easily update. For them, it's just a drop/replace. For players {on the client side} you should always just use the installer.

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