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LexManos

Forge Code God
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Everything posted by LexManos

  1. You're right, its modifying code, however, this has been sugested many times. And honestly, it would be up to the modders to design such a interface that wrenches should invoke. As well as the fact that it would prolly be quite easy to have modders add compatibility themselves.
  2. You dont ahve PlayerAPI installed, and it is needed by one of your mods.
  3. Depends on how you make it.
  4. If your mods add in-game content, it NEEDS a server side in 1.3
  5. Banned for 7 days cuz im really getting tired of you. And as I said you have no fucking clue what you're talking about. So you should not be talking about it. At least do some basic research on the subject before you speak. The registration has nothing to do with ore generation, nore does it have anything to do with block id conflicts. Nore does it have anything to do with how any part of MC works at all.
  6. Ugh probably has some thing to do with the placement bug I fixed and RP doing somthing weird. I'll look at it later. Also describe your damn threads better.
  7. You're a moron right.... Its up to the MODDERS to do things properly, NOT us. We can't FORCE modders to do things properly. You have no understanding of how things work.
  8. Why you no look at WorldType class, we already have this crap.
  9. Why would you need to statically inherit something.. Thats not how programming works.
  10. Stack trace or ban.
  11. How many god damn times do we have to state? DO NOT INSTALL MODLOADER IT IS NOT NEEDED! FML DOES EVERYTHING MODLOADER DOES! FML WORKS WITH ALL MODLOADER MODS
  12. 1.3 will be a major change. It compleetly re-write the entirity of how MC functions by adding in the local SMP for single player. So it'll take some time. No garentees but I'll work on it as best I can.
  13. You should add that getUsername function yourself in your own sided proxy class. Anyways, there is no garentee that ANY radius around the player is to be loaded. On the server you can lower it to one chunk, or you can raise it to 1,000 chunks. Many times it's lowered. What you *should* do is have your village object store the location of the villagers and not create new ones if they are already created, but unloaded.
  14. You can get the player entity from NetServerHandler And you can get the NetHandler from the NetworkManager
  15. Yes basic can be interpreted many ways. Would you of preferred 'vanilla java' or some other terms that ment NOT FORGE? Either way, topic closed.
  16. Magic And thats all your getting because if you're to stupid/lazy to figure it out yourself, you'd probably fuck a lot of things up if you used it.
  17. IBonemealHandler.
  18. -.- Your mods arnt configured peoperly. You're conflicting blocks.
  19. Stack trace or ban, read the stickie.
  20. not a FML error, a user error. Configure your mods correctly.
  21. Check the supers of the NetworkManager I KNOW you can get the player from the information you're given. Which is one of the reasons why i dont pass the player in. And duplicate villagers... Assuimg you're referring to your millinaire villagers. Thats your code, you're the one spawning them. Either way, it shouldn't create them if they are loaded from the disc.
  22. You are supplied with the NetworkManager, you can use that to get the player's entity. Which in turn can give you there username.
  23. Forge will not add any in-game content. Forge already has great things in place for ore use. It is up to the modders to not be stupid with there ores. End of discussion.
  24. We dont discuss it because im tired of discussing it. Everyone comes along with there 'super special unique ideas' which are the same ideas i've delt with a few hundred times. There are reasons I have not done it yet. Not all of these reasons I can legally say publically. It is a feature that I really wanna do. It is NOT something I will re-write the entirety of minecraft to do. It is NOT something I want to do 1/2 assed or bandaide fixed.
  25. It seems that you are running out of memory, how much memory are you allocating to minecraft? It cant load all of ther world that it needs to load.
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