Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

LexManos

Forge Code God
  • Joined

  • Last visited

Everything posted by LexManos

  1. Its already there, congrats you just asked us to add vanilla functionality.
  2. Just a note, I am ignoring this until 1.3 And you can take it personally
  3. Testing will only print once if you don't load a world. You're telling it you wanna be synced with world time.
  4. Don't install ModLoader, it's not needed and causes issues depending on what order you install it. Also, this happens when you don't install a mod correctly, there's not much more we can say beyond it cant find a texture that should be there.
  5. Full code or stfu. Also whatever you're doing is stupid, you should probably use the WorldHandler.
  6. If you use the latest version all ticking issues should be resolved. If they are not, provide detailed steps and timing for exactly what you want and provide test code to demonstrate what you need. Trying to emulate ML's crap ticking system in FML is a big fucking pain in the neck.
  7. Dont install modloader, you're have more issues if you do. The problem is whatever you used to install it deleted things instead of merging. So, ya, merge your files together.
  8. You dont delete Meta-Inf on the server
  9. As of version 3.3 yes.
  10. No, there isnt metadata specific terrain files. You have 256 icons to deal with, no freak reason to ever need that many.
  11. dont use {classname}.cfg Thats ModLoader/MLProp territory. Pick a real name.
  12. You havent installed them correctly, fairly simple.
  13. .setTextureFile(blah)
  14. You could just run the game in offline mode with a unsername, its just a parameter when you run it.
  15. .. it sould never try unless you're running it from the windows dir, how are you running it?
  16. You're lieing, I can tell by your stack trace that you're lieing. you have some mod somewhere that needs MLMP.
  17. In theory, tcp will keep your ordering. MC does some queueing stuff and stick map related packets on the back of the queue, and there is always a chance that some other thread fucks up your packets. Your best bet would be to verify that it's reassembled correctly on the other side.
  18. http://minecraftforge.net/forum/index.php/topic,5.0.html http://adf.ly/673885/forgelatnum http://adf.ly/673885/forgelatclient
  19. Install MLMP, however, you should tell whoever made the mod to stop using MLMP as it is dead for all intents. But when you do install it make sure you install it first, so that Forge overwrites all its classes properly.
  20. Do not use config/{mod_class}.cfg That is for MLProp Use your own name in config/
  21. Its in the main download, under *latest*
  22. Id believe you if it wasn't blatantly obvious that you're lieing. *points at your error*
  23. I think the hard limit by MC even with the few bug fixes that FML does, is 128x, so if you want higher, install optifine.
  24. This seems to be an issue with your custom texture pack not proving the proper colors for grass. The texture size should be 256x256 which makes it 65535 for that array, so ya, texture pack issue it seems. Or something with optifine.

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.