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This is the support section for those modding with Forge. Help with modding goes in here, however, please keep in mind that this is not a Java school. You are expected to have basic knowledge of Java before posting here.


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    Help and support setting up your IDE and building mods with Gradle.

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    • I'm unable to join my local forge servers. When running my forge servers of seemingly any version (tested 1.18 to 1.21.1) I get an error message [Forge Version Check/WARN] [ne.mi.fm.VersionChecker/]: Failed to process update information The server continues to start up and run, however I'm unable to join. Looking for solutions? Full error message: (note last "thead warning" error seems to be unrelated and only happened once for 1.20.1) Forge version check warning has happened for every version. [09:52:31] [Forge Version Check/WARN] [ne.mi.fm.VersionChecker/]: Failed to process update information java.net.http.HttpConnectTimeoutException: HTTP connect timed out         at jdk.internal.net.http.HttpClientImpl.send(HttpClientImpl.java:950) ~[java.net.http:?] {}         at jdk.internal.net.http.HttpClientFacade.send(HttpClientFacade.java:133) ~[java.net.http:?] {}         at net.minecraftforge.fml.VersionChecker$1.openUrlString(VersionChecker.java:142) ~[fmlcore-1.20.1-47.3.10.jar%23102!/:?] {}         at net.minecraftforge.fml.VersionChecker$1.process(VersionChecker.java:180) ~[fmlcore-1.20.1-47.3.10.jar%23102!/:?] {}         at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?] {}         at net.minecraftforge.fml.VersionChecker$1.run(VersionChecker.java:117) ~[fmlcore-1.20.1-47.3.10.jar%23102!/:?] {} Caused by: java.net.http.HttpConnectTimeoutException: HTTP connect timed out         at jdk.internal.net.http.ResponseTimerEvent.handle(ResponseTimerEvent.java:68) ~[java.net.http:?] {}         at jdk.internal.net.http.HttpClientImpl.purgeTimeoutsAndReturnNextDeadline(HttpClientImpl.java:1788) ~[java.net.http:?] {}         at jdk.internal.net.http.HttpClientImpl$SelectorManager.run(HttpClientImpl.java:1385) ~[java.net.http:?] {} Caused by: java.net.ConnectException: HTTP connect timed out         at jdk.internal.net.http.ResponseTimerEvent.handle(ResponseTimerEvent.java:69) ~[java.net.http:?] {}         at jdk.internal.net.http.HttpClientImpl.purgeTimeoutsAndReturnNextDeadline(HttpClientImpl.java:1788) ~[java.net.http:?] {}         at jdk.internal.net.http.HttpClientImpl$SelectorManager.run(HttpClientImpl.java:1385) ~[java.net.http:?] {} [09:52:31] [Yggdrasil Key Fetcher/ERROR] [mojang/YggdrasilServicesKeyInfo]: Failed to request yggdrasil public key com.mojang.authlib.exceptions.AuthenticationUnavailableException: Cannot contact authentication server         at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:119) ~[authlib-4.0.43.jar%2375!/:?] {}         at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:91) ~[authlib-4.0.43.jar%2375!/:?] {}         at com.mojang.authlib.yggdrasil.YggdrasilServicesKeyInfo.fetch(YggdrasilServicesKeyInfo.java:94) ~[authlib-4.0.43.jar%2375!/:?] {}         at com.mojang.authlib.yggdrasil.YggdrasilServicesKeyInfo.lambda$get$1(YggdrasilServicesKeyInfo.java:81) ~[authlib-4.0.43.jar%2375!/:?] {}         at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:572) ~[?:?] {}         at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:358) ~[?:?] {}         at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:305) ~[?:?] {}         at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1144) ~[?:?] {}         at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:642) ~[?:?] {}         at java.lang.Thread.run(Thread.java:1575) ~[?:?] {} Caused by: java.net.SocketTimeoutException: Connect timed out         at sun.nio.ch.NioSocketImpl.timedFinishConnect(NioSocketImpl.java:546) ~[?:?] {}         at sun.nio.ch.NioSocketImpl.connect(NioSocketImpl.java:592) ~[?:?] {}         at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:327) ~[?:?] {}         at java.net.Socket.connect(Socket.java:760) ~[?:?] {}         at sun.security.ssl.SSLSocketImpl.connect(SSLSocketImpl.java:304) ~[?:?] {}         at sun.net.NetworkClient.doConnect(NetworkClient.java:178) ~[?:?] {}         at sun.net.www.http.HttpClient.openServer(HttpClient.java:531) ~[?:?] {}         at sun.net.www.http.HttpClient.openServer(HttpClient.java:636) ~[?:?] {}         at sun.net.www.protocol.https.HttpsClient.<init>(HttpsClient.java:264) ~[?:?] {}         at sun.net.www.protocol.https.HttpsClient.New(HttpsClient.java:377) ~[?:?] {}         at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(AbstractDelegateHttpsURLConnection.java:193) ~[?:?] {}         at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(HttpURLConnection.java:1273) ~[?:?] {}         at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:1114) ~[?:?] {}         at sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(AbstractDelegateHttpsURLConnection.java:179) ~[?:?] {}         at sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1676) ~[?:?] {}         at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1600) ~[?:?] {}         at sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(HttpsURLConnectionImpl.java:223) ~[?:?] {}         at com.mojang.authlib.HttpAuthenticationService.performGetRequest(HttpAuthenticationService.java:140) ~[authlib-4.0.43.jar%2375!/:?] {}         at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:96) ~[authlib-4.0.43.jar%2375!/:?] {}         ... 9 more [09:52:31] [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 5985ms or 119 ticks behind
    • Remove the mod tempad from the mods-folder
    • Hi, deleting the config folder did not appear to work, what mod are you referring to I could try to delete to fix the problem?
    • A friend found this code, but I don't know where. It seems to be very outdated, maybe from 1.12? and so uses TextureManager$loadTexture and TextureManager$deleteTexture which both don't seem to exist anymore. It also uses Minecraft.getMinecraft().mcDataDir.getCanonicalPath() which I replaced with the resource location of my texture .getPath()? Not sure if thats entirely correct. String textureName = "entitytest.png"; File textureFile = null; try { textureFile = new File(Minecraft.getMinecraft().mcDataDir.getCanonicalPath(), textureName); } catch (Exception ex) { } if (textureFile != null && textureFile.exists()) { ResourceLocation MODEL_TEXTURE = Resources.OTHER_TESTMODEL_CUSTOM; TextureManager texturemanager = Minecraft.getMinecraft().getTextureManager(); texturemanager.deleteTexture(MODEL_TEXTURE); Object object = new ThreadDownloadImageData(textureFile, null, MODEL_TEXTURE, new ImageBufferDownload()); texturemanager.loadTexture(MODEL_TEXTURE, (ITextureObject)object); return true; } else { return false; }   Then I've been trying to go through the source code of the reload resource packs from minecraft, to see if I can "cache" some data and simply reload some textures and swap them out, but I can't seem to figure out where exactly its "loading" the texture files and such. Minecraft$reloadResourcePacks(bool) seems to be mainly controlling the loading screen, and using this.resourcePackRepository.reload(); which is PackRepository$reload(), but that function seems to be using this absolute confusion of a line List<String> list = this.selected.stream().map(Pack::getId).collect(ImmutableList.toImmutableList()); and then this.discoverAvailable() and this.rebuildSelected. The rebuild selected seemed promising, but it seems to just be going through each pack and doing this to them? pack.getDefaultPosition().insert(list, pack, Functions.identity(), false); e.g. putting them into a list of packs and returning that into this.selected? Where do the textures actually get baked/loaded/whatever? Any info on how Minecraft reloads resource packs or how the texture manager works would be appreciated!
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