Everything posted by Luis_ST
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How to access player.capabilities
I think you're talking about Player#getAbilities and not about Forge's Capability system. Note this is a server side operation and you should call Player#onUpdateAbilities to sync the Abilities to the client.
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Can't install 1.19.1 forge
This was a answer to @STEM_Dad Unfortunately I have no idea how to help you. I have never seen this error before.
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Can't install 1.19.1 forge
Edit: You have not a similar error. It looks like something prevents java for being connect to the internet.
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How to access player.capabilities
Why do you want to get all Capabilities of a player?
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Why is my server using so much RAM?
Could you please give us a bit more context, like where is the server running (PC or hast) how many player are playing on the server? How long did you play on the server? Does the panel always say the server use 12 GB ram, is the value constant or does the value jump under certain conditions and if yes whats the min and max value? Unfortunately, this means nothing to me. In general i would say the value is not correct or something is wrong with the server, please post also the debug.log from the server.
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Why is my server using so much RAM?
Where did you get this information from?
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Apply effect to all player when they enter the game 18 lts version
Depends on what your are doing in the Event. In general i would say not, excluding iterate over a lot of Blocks add a lot of Entities, etc.
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Is there a way to add something as fuel for the furnace using Minecraft Forge?
The version does not matter, since if we clone your repo it's always 1.18. Did you tried a new World?
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org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered
Problem with Debugify. Make sure you are using the latest version. If the Mod is already up to date, talk to the Mod author.
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Minecraft mixin crash when joining world
Remove Rubidium Extras.
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How to write a custom Trident(1.19.2)
Did you looked at the vanilla Trident? In general you need the following things if you want to create a vanilla like Trident: Item which throws the Trident in #releaseUsing Entity for the Trident EntityRenderer for the Trident Custom Trident Model if you want to use a custom one (optional) Custom BlockEntityWithoutLevelRenderer to render the Trident Item Model
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it get stuck when loading after updating forge version but i dont know how to fix it without get back to the older forge version
Please post debug.log from the logs folder. If you using CurseForge you need to enable the debug.log in the settings.
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Is there a way to add something as fuel for the furnace using Minecraft Forge?
In which line did you put the breakpoint?
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Biomes o Plenty and Flan's Mod crashing
Please post debug.log from the logs folder.
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Is there a way to add something as fuel for the furnace using Minecraft Forge?
The debugger is a feature of your IDE, you can use it to debug code you create by putting a breakpoint at the code. Then start the debugger (which starts the game), then do the stuff you want to test. In your case join a World and put a Diamound in the fuel slot of the Furnace. If the code is called the game will stop running and the breakpoint will be marked (the IDE stops the code there). I'm not familiar with IntelliJ IDEA but first of all you need to gen the launch configs via the gradle task genIntellijRuns. You then can select them in Intellij. I know D7 post somewhere on Discord a image where you need to run them (found it):
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Forge 1.19.2 Exit Code 1
Please post full debug.log from the logs folder.
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Game won't start
Please post full debug.log from the logs folder.
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The game crashed whilst rendering overlay Error: java.lang.NullPointerException: Rendering overlay Exit Code: -1
Please post debug.log from the logs folder. If you using CurseForge you need to enable the debug.log in the settings. This is a file on your computer we can not access to it. You can use https://gist.github.com/ to upload the debug.log.
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The game ended incorrectly (exit code 1)
Please post debug.log from the logs folder.
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Drawing text ingame using Font.draw
https://github.com/ParchmentMC/Parchment/wiki/Getting-Started
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Error code fml.modloading.dupedmod
Please post debug.log from the logs folder.
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Missmatched mods error, however the mods are matching
You forgot to post the client debug.log, please post this log too.
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i keep getting a crash report when i try to play a modpack i made
Please post debug.log from the logs folder. Edit: Found out that you created another thread for this.
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Missmatched mods error, however the mods are matching
I have not the permission to view the files. Please make them public or use a paste website to upload the images and the log. Recommend for files: https://gist.github.com/ Recommend for images: https://imgur.com/
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Loading bar finishes but then goes back down
Due the log i would guess you are not running a server. The this depends on your Launcher. I only know the solution for the vanilla Launcher (include CurseForge): Go into the installations tab, edit the profile you are using. Open the more options and edit the JVM arguments and modify the -Xmx argument. The default value is 2G which are 2 Gigabyte, you can try to use 4G or 6G (you should choose a value based on the installed memory). If you start a server against my assumption, you can add/modify the -Xmx argument in the user_jvm_args file.
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