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warjort

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Everything posted by warjort

  1. Issue with the create mod, probably a conflict with another mod. Check you have the latest version then contact the mod author.
  2. Issue with the minetogether mod Check you have the latest version then contact the mod author.
  3. Oculus issue: https://github.com/Asek3/Oculus/issues/257
  4. You might have downloaded adoptium, but you haven't told whatever launcher you are using to use it: For the vanilla launcher click on "Installations" at the top of the screen. For curseforge it is in the minecraft settings.
  5. https://forge.gemwire.uk/wiki/Dependencies#Deobfuscating_Dependencies
  6. Oculus issue: https://github.com/Asek3/Oculus/issues/257
  7. Crash in microsoft's jvm. Report it to them or try a different java. e.g. https://adoptium.net/
  8. Oculus issue; https://github.com/Asek3/Oculus/issues/257
  9. You need to specify a dependency of "AFTER" on the mod in question. You can check the datapack ordering in the create new world screen.
  10. Immersive engineering says it has finished Minecraft says it is ready as well?
  11. As you thought, issue with domumornamentum. Maybe because you are not using the latest preview release of optifine? Otherwise contact the mod author.
  12. Install the latest preview release of optifine.
  13. https://docs.minecraftforge.net/en/latest/gui/screens/ If you are new to minecraft modding, the crafting table (CraftingMenu/Screen) is not the place to start. This forum is littered with people struggling to understand/emulate the crafting table. Try something simpler first to get used to how AbstractContainerMenu/Screens work. https://docs.minecraftforge.net/en/latest/gui/menus/ There are simpler examples in vanilla code.
  14. This is being reported a lot recently with the microsoft version of java used by mojang's launcher and curseforge by default. e.g. https://forums.minecraftforge.net/topic/119445-java-is-crashing-minecraft-1182-for-some-reason/#comment-523822 https://forums.minecraftforge.net/topic/119444-minecraft-crashing-with-create-mod-exit-code-1073740940/#comment-523821 If using a different java doesn't fix it, post the first 20 lines of your hs_err_pid file or the launcher_log.txt
  15. Try this mod: https://www.curseforge.com/minecraft/mc-mods/spark to understand what is happening.
  16. Looks like you are missing the silentchaos library mod? Wanted by silent gear.
  17. Some issue with twilightforest trying to modify the air block? Probably it has some issue with a missing expected block. Check you have the latest version then contact the mod author.
  18. Forge won't load a jar unless it thinks it is some kind of mod. https://forge.gemwire.uk/wiki/Mods.toml * Separate Library mod * JarInJar: https://forge.gemwire.uk/wiki/Jar-in-Jar * "shadowing" https://imperceptiblethoughts.com/shadow/introduction/ are some of the ways you can do it
  19. Looks like a conflict/mismatch with the tombstone and oculus mods? Check you have the latest versions then contact the mod authors.
  20. You need java installed, e.g. https://adoptium.net/ or if it is already installed: https://johann.loefflmann.net/en/software/jarfix/index.html
  21. Maybe this if you don't want to write it yourself? https://www.curseforge.com/minecraft/mc-mods/configured
  22. Can't help you if you only post snippets. I answered your original question in generalities for this reason. Put the full code on github so we can see everything in context. You don't even show how the data is retrieved on the client or the screen code using it. Kind of central to locating the problem don't you think? One thing I can see is: You are putting the data in the persistent data. This won't change the real "name" field in the block entity. And you are storing that name in the main tag in load/saveAdditionalData(). Or even why you are using the persistent data at all. That is for things like forge storing additional data against the block entity such as serializable capabilities attached by other mods.
  23. The screen is on the client while the saving is done on the server. You need to send a network packet to the server when you want to rmodify the real block entity. https://forge.gemwire.uk/wiki/SimpleChannel This is similar to how the AnvilScreen renames an item. You also need to sync the value to the client from the server. e.g. always synching the data to the client (looks like you are using this method already) https://forge.gemwire.uk/wiki/Block_Entities#Synchronizing_the_Data_to_the_Client or just sending it when the screen is used https://docs.minecraftforge.net/en/latest/gui/menus/#icontainerfactory
  24. See: https://forums.minecraftforge.net/topic/119038-1192-failed-to-run-example-mod-on-fresh-setup/#comment-522788

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